106 lines
3.7 KiB
Go
106 lines
3.7 KiB
Go
/*
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Copyright 2017 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package priorities
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import (
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"fmt"
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v1 "k8s.io/api/core/v1"
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framework "k8s.io/kubernetes/pkg/scheduler/framework/v1alpha1"
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schedulernodeinfo "k8s.io/kubernetes/pkg/scheduler/nodeinfo"
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"k8s.io/klog"
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)
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// ResourceLimitsPriorityMap is a priority function that increases score of input node by 1 if the node satisfies
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// input pod's resource limits. In detail, this priority function works as follows: If a node does not publish its
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// allocatable resources (cpu and memory both), the node score is not affected. If a pod does not specify
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// its cpu and memory limits both, the node score is not affected. If one or both of cpu and memory limits
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// of the pod are satisfied, the node is assigned a score of 1.
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// Rationale of choosing the lowest score of 1 is that this is mainly selected to break ties between nodes that have
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// same scores assigned by one of least and most requested priority functions.
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func ResourceLimitsPriorityMap(pod *v1.Pod, meta interface{}, nodeInfo *schedulernodeinfo.NodeInfo) (framework.NodeScore, error) {
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node := nodeInfo.Node()
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if node == nil {
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return framework.NodeScore{}, fmt.Errorf("node not found")
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}
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allocatableResources := nodeInfo.AllocatableResource()
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// compute pod limits
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var podLimits *schedulernodeinfo.Resource
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if priorityMeta, ok := meta.(*priorityMetadata); ok && priorityMeta != nil {
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// We were able to parse metadata, use podLimits from there.
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podLimits = priorityMeta.podLimits
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} else {
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// We couldn't parse metadata - fallback to computing it.
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podLimits = getResourceLimits(pod)
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}
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cpuScore := computeScore(podLimits.MilliCPU, allocatableResources.MilliCPU)
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memScore := computeScore(podLimits.Memory, allocatableResources.Memory)
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score := int64(0)
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if cpuScore == 1 || memScore == 1 {
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score = 1
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}
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if klog.V(10) {
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// We explicitly don't do klog.V(10).Infof() to avoid computing all the parameters if this is
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// not logged. There is visible performance gain from it.
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klog.Infof(
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"%v -> %v: Resource Limits Priority, allocatable %d millicores %d memory bytes, pod limits %d millicores %d memory bytes, score %d",
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pod.Name, node.Name,
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allocatableResources.MilliCPU, allocatableResources.Memory,
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podLimits.MilliCPU, podLimits.Memory,
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score,
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)
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}
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return framework.NodeScore{
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Name: node.Name,
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Score: score,
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}, nil
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}
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// computeScore returns 1 if limit value is less than or equal to allocatable
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// value, otherwise it returns 0.
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func computeScore(limit, allocatable int64) int64 {
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if limit != 0 && allocatable != 0 && limit <= allocatable {
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return 1
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}
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return 0
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}
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// getResourceLimits computes resource limits for input pod.
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// The reason to create this new function is to be consistent with other
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// priority functions because most or perhaps all priority functions work
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// with schedulernodeinfo.Resource.
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func getResourceLimits(pod *v1.Pod) *schedulernodeinfo.Resource {
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result := &schedulernodeinfo.Resource{}
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for _, container := range pod.Spec.Containers {
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result.Add(container.Resources.Limits)
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}
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// take max_resource(sum_pod, any_init_container)
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for _, container := range pod.Spec.InitContainers {
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result.SetMaxResource(container.Resources.Limits)
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}
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return result
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}
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