kubernetes/pkg/scheduler/algorithm/priorities/selector_spreading.go
Aldo Culquicondor c35fe2c801 Merging selectors for spreading into one
Signed-off-by: Aldo Culquicondor <acondor@google.com>
2019-11-12 11:01:42 -05:00

291 lines
11 KiB
Go

/*
Copyright 2014 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package priorities
import (
"fmt"
v1 "k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/labels"
appslisters "k8s.io/client-go/listers/apps/v1"
corelisters "k8s.io/client-go/listers/core/v1"
framework "k8s.io/kubernetes/pkg/scheduler/framework/v1alpha1"
schedulerlisters "k8s.io/kubernetes/pkg/scheduler/listers"
schedulernodeinfo "k8s.io/kubernetes/pkg/scheduler/nodeinfo"
utilnode "k8s.io/kubernetes/pkg/util/node"
"k8s.io/klog"
)
// When zone information is present, give 2/3 of the weighting to zone spreading, 1/3 to node spreading
// TODO: Any way to justify this weighting?
const zoneWeighting float64 = 2.0 / 3.0
// SelectorSpread contains information to calculate selector spread priority.
type SelectorSpread struct {
serviceLister corelisters.ServiceLister
controllerLister corelisters.ReplicationControllerLister
replicaSetLister appslisters.ReplicaSetLister
statefulSetLister appslisters.StatefulSetLister
}
// NewSelectorSpreadPriority creates a SelectorSpread.
func NewSelectorSpreadPriority(
serviceLister corelisters.ServiceLister,
controllerLister corelisters.ReplicationControllerLister,
replicaSetLister appslisters.ReplicaSetLister,
statefulSetLister appslisters.StatefulSetLister) (PriorityMapFunction, PriorityReduceFunction) {
selectorSpread := &SelectorSpread{
serviceLister: serviceLister,
controllerLister: controllerLister,
replicaSetLister: replicaSetLister,
statefulSetLister: statefulSetLister,
}
return selectorSpread.CalculateSpreadPriorityMap, selectorSpread.CalculateSpreadPriorityReduce
}
// CalculateSpreadPriorityMap spreads pods across hosts, considering pods
// belonging to the same service,RC,RS or StatefulSet.
// When a pod is scheduled, it looks for services, RCs,RSs and StatefulSets that match the pod,
// then finds existing pods that match those selectors.
// It favors nodes that have fewer existing matching pods.
// i.e. it pushes the scheduler towards a node where there's the smallest number of
// pods which match the same service, RC,RSs or StatefulSets selectors as the pod being scheduled.
func (s *SelectorSpread) CalculateSpreadPriorityMap(pod *v1.Pod, meta interface{}, nodeInfo *schedulernodeinfo.NodeInfo) (framework.NodeScore, error) {
var selector labels.Selector
node := nodeInfo.Node()
if node == nil {
return framework.NodeScore{}, fmt.Errorf("node not found")
}
priorityMeta, ok := meta.(*priorityMetadata)
if ok {
selector = priorityMeta.podSelector
} else {
selector = getSelector(pod, s.serviceLister, s.controllerLister, s.replicaSetLister, s.statefulSetLister)
}
count := countMatchingPods(pod.Namespace, selector, nodeInfo)
return framework.NodeScore{
Name: node.Name,
Score: int64(count),
}, nil
}
// CalculateSpreadPriorityReduce calculates the source of each node
// based on the number of existing matching pods on the node
// where zone information is included on the nodes, it favors nodes
// in zones with fewer existing matching pods.
func (s *SelectorSpread) CalculateSpreadPriorityReduce(pod *v1.Pod, meta interface{}, sharedLister schedulerlisters.SharedLister, result framework.NodeScoreList) error {
countsByZone := make(map[string]int64, 10)
maxCountByZone := int64(0)
maxCountByNodeName := int64(0)
for i := range result {
if result[i].Score > maxCountByNodeName {
maxCountByNodeName = result[i].Score
}
nodeInfo, err := sharedLister.NodeInfos().Get(result[i].Name)
if err != nil {
return err
}
zoneID := utilnode.GetZoneKey(nodeInfo.Node())
if zoneID == "" {
continue
}
countsByZone[zoneID] += result[i].Score
}
for zoneID := range countsByZone {
if countsByZone[zoneID] > maxCountByZone {
maxCountByZone = countsByZone[zoneID]
}
}
haveZones := len(countsByZone) != 0
maxCountByNodeNameFloat64 := float64(maxCountByNodeName)
maxCountByZoneFloat64 := float64(maxCountByZone)
MaxNodeScoreFloat64 := float64(framework.MaxNodeScore)
for i := range result {
// initializing to the default/max node score of maxPriority
fScore := MaxNodeScoreFloat64
if maxCountByNodeName > 0 {
fScore = MaxNodeScoreFloat64 * (float64(maxCountByNodeName-result[i].Score) / maxCountByNodeNameFloat64)
}
// If there is zone information present, incorporate it
if haveZones {
nodeInfo, err := sharedLister.NodeInfos().Get(result[i].Name)
if err != nil {
return err
}
zoneID := utilnode.GetZoneKey(nodeInfo.Node())
if zoneID != "" {
zoneScore := MaxNodeScoreFloat64
if maxCountByZone > 0 {
zoneScore = MaxNodeScoreFloat64 * (float64(maxCountByZone-countsByZone[zoneID]) / maxCountByZoneFloat64)
}
fScore = (fScore * (1.0 - zoneWeighting)) + (zoneWeighting * zoneScore)
}
}
result[i].Score = int64(fScore)
if klog.V(10) {
klog.Infof(
"%v -> %v: SelectorSpreadPriority, Score: (%d)", pod.Name, result[i].Name, int64(fScore),
)
}
}
return nil
}
// ServiceAntiAffinity contains information to calculate service anti-affinity priority.
type ServiceAntiAffinity struct {
podLister schedulerlisters.PodLister
serviceLister corelisters.ServiceLister
labels []string
}
// NewServiceAntiAffinityPriority creates a ServiceAntiAffinity.
func NewServiceAntiAffinityPriority(podLister schedulerlisters.PodLister, serviceLister corelisters.ServiceLister, labels []string) (PriorityMapFunction, PriorityReduceFunction) {
antiAffinity := &ServiceAntiAffinity{
podLister: podLister,
serviceLister: serviceLister,
labels: labels,
}
return antiAffinity.CalculateAntiAffinityPriorityMap, antiAffinity.CalculateAntiAffinityPriorityReduce
}
// countMatchingPods counts pods based on namespace and matching all selectors
func countMatchingPods(namespace string, selector labels.Selector, nodeInfo *schedulernodeinfo.NodeInfo) int {
if nodeInfo.Pods() == nil || len(nodeInfo.Pods()) == 0 || selector.Empty() {
return 0
}
count := 0
for _, pod := range nodeInfo.Pods() {
// Ignore pods being deleted for spreading purposes
// Similar to how it is done for SelectorSpreadPriority
if namespace == pod.Namespace && pod.DeletionTimestamp == nil {
if selector.Matches(labels.Set(pod.Labels)) {
count++
}
}
}
return count
}
// CalculateAntiAffinityPriorityMap spreads pods by minimizing the number of pods belonging to the same service
// on given machine
func (s *ServiceAntiAffinity) CalculateAntiAffinityPriorityMap(pod *v1.Pod, meta interface{}, nodeInfo *schedulernodeinfo.NodeInfo) (framework.NodeScore, error) {
var firstServiceSelector labels.Selector
node := nodeInfo.Node()
if node == nil {
return framework.NodeScore{}, fmt.Errorf("node not found")
}
priorityMeta, ok := meta.(*priorityMetadata)
if ok {
firstServiceSelector = priorityMeta.podFirstServiceSelector
} else {
firstServiceSelector = getFirstServiceSelector(pod, s.serviceLister)
}
// Pods matched namespace,selector on current node.
var selector labels.Selector
if firstServiceSelector != nil {
selector = firstServiceSelector
} else {
selector = labels.NewSelector()
}
score := countMatchingPods(pod.Namespace, selector, nodeInfo)
return framework.NodeScore{
Name: node.Name,
Score: int64(score),
}, nil
}
// CalculateAntiAffinityPriorityReduce computes each node score with the same value for a particular label.
// The label to be considered is provided to the struct (ServiceAntiAffinity).
func (s *ServiceAntiAffinity) CalculateAntiAffinityPriorityReduce(pod *v1.Pod, meta interface{}, sharedLister schedulerlisters.SharedLister, result framework.NodeScoreList) error {
reduceResult := make([]float64, len(result))
for _, label := range s.labels {
if err := s.updateNodeScoresForLabel(sharedLister, result, reduceResult, label); err != nil {
return err
}
}
// Update the result after all labels have been evaluated.
for i, nodeScore := range reduceResult {
result[i].Score = int64(nodeScore)
}
return nil
}
// updateNodeScoresForLabel updates the node scores for a single label. Note it does not update the
// original result from the map phase directly, but instead updates the reduceResult, which is used
// to update the original result finally. This makes sure that each call to updateNodeScoresForLabel
// receives the same mapResult to work with.
// Why are doing this? This is a workaround for the migration from priorities to score plugins.
// Historically the priority is designed to handle only one label, and multiple priorities are configured
// to work with multiple labels. Using multiple plugins is not allowed in the new framework. Therefore
// we need to modify the old priority to be able to handle multiple labels so that it can be mapped
// to a single plugin. This will be deprecated soon.
func (s *ServiceAntiAffinity) updateNodeScoresForLabel(sharedLister schedulerlisters.SharedLister, mapResult framework.NodeScoreList, reduceResult []float64, label string) error {
var numServicePods int64
var labelValue string
podCounts := map[string]int64{}
labelNodesStatus := map[string]string{}
maxPriorityFloat64 := float64(framework.MaxNodeScore)
for _, hostPriority := range mapResult {
numServicePods += hostPriority.Score
nodeInfo, err := sharedLister.NodeInfos().Get(hostPriority.Name)
if err != nil {
return err
}
if !labels.Set(nodeInfo.Node().Labels).Has(label) {
continue
}
labelValue = labels.Set(nodeInfo.Node().Labels).Get(label)
labelNodesStatus[hostPriority.Name] = labelValue
podCounts[labelValue] += hostPriority.Score
}
//score int - scale of 0-maxPriority
// 0 being the lowest priority and maxPriority being the highest
for i, hostPriority := range mapResult {
labelValue, ok := labelNodesStatus[hostPriority.Name]
if !ok {
continue
}
// initializing to the default/max node score of maxPriority
fScore := maxPriorityFloat64
if numServicePods > 0 {
fScore = maxPriorityFloat64 * (float64(numServicePods-podCounts[labelValue]) / float64(numServicePods))
}
// The score of current label only accounts for 1/len(s.labels) of the total score.
// The policy API definition only allows a single label to be configured, associated with a weight.
// This is compensated by the fact that the total weight is the sum of all weights configured
// in each policy config.
reduceResult[i] += fScore / float64(len(s.labels))
}
return nil
}