
Most of the logic related to type and kind retrieval belongs in the codec, not in the various classes. Make it explicit that the codec should handle these details. Factory now returns a universal Decoder and a JSONEncoder to assist code in kubectl that needs to specifically deal with JSON serialization (apply, merge, patch, edit, jsonpath). Add comments to indicate the serialization is explicit in those places. These methods decode to internal and encode to the preferred API version as previous, although in the future they may be changed. React to removing Codec from version interfaces and RESTMapping by passing it in to all the places that it is needed.
198 lines
6.2 KiB
Go
198 lines
6.2 KiB
Go
/*
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Copyright 2014 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package kubectl
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import (
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"encoding/json"
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"k8s.io/kubernetes/pkg/api/meta"
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"k8s.io/kubernetes/pkg/kubectl/resource"
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"k8s.io/kubernetes/pkg/runtime"
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)
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type debugError interface {
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DebugError() (msg string, args []interface{})
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}
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// LastAppliedConfigAnnotation is the annotation used to store the previous
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// configuration of a resource for use in a three way diff by UpdateApplyAnnotation.
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const LastAppliedConfigAnnotation = kubectlAnnotationPrefix + "last-applied-configuration"
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// GetOriginalConfiguration retrieves the original configuration of the object
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// from the annotation, or nil if no annotation was found.
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func GetOriginalConfiguration(info *resource.Info) ([]byte, error) {
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annotations, err := info.Mapping.MetadataAccessor.Annotations(info.Object)
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if err != nil {
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return nil, err
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}
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if annotations == nil {
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return nil, nil
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}
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original, ok := annotations[LastAppliedConfigAnnotation]
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if !ok {
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return nil, nil
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}
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return []byte(original), nil
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}
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// SetOriginalConfiguration sets the original configuration of the object
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// as the annotation on the object for later use in computing a three way patch.
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func SetOriginalConfiguration(info *resource.Info, original []byte) error {
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if len(original) < 1 {
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return nil
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}
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accessor := info.Mapping.MetadataAccessor
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annotations, err := accessor.Annotations(info.Object)
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if err != nil {
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return err
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}
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if annotations == nil {
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annotations = map[string]string{}
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}
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annotations[LastAppliedConfigAnnotation] = string(original)
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if err := info.Mapping.MetadataAccessor.SetAnnotations(info.Object, annotations); err != nil {
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return err
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}
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return nil
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}
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// GetModifiedConfiguration retrieves the modified configuration of the object.
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// If annotate is true, it embeds the result as an anotation in the modified
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// configuration. If an object was read from the command input, it will use that
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// version of the object. Otherwise, it will use the version from the server.
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func GetModifiedConfiguration(info *resource.Info, annotate bool, codec runtime.Encoder) ([]byte, error) {
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// First serialize the object without the annotation to prevent recursion,
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// then add that serialization to it as the annotation and serialize it again.
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var modified []byte
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if info.VersionedObject != nil {
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// If an object was read from input, use that version.
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accessor, err := meta.Accessor(info.VersionedObject)
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if err != nil {
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return nil, err
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}
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// Get the current annotations from the object.
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annotations := accessor.GetAnnotations()
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if annotations == nil {
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annotations = map[string]string{}
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}
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original := annotations[LastAppliedConfigAnnotation]
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delete(annotations, LastAppliedConfigAnnotation)
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accessor.SetAnnotations(annotations)
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// TODO: this needs to be abstracted - there should be no assumption that versioned object
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// can be marshalled to JSON.
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modified, err = json.Marshal(info.VersionedObject)
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if err != nil {
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return nil, err
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}
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if annotate {
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annotations[LastAppliedConfigAnnotation] = string(modified)
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accessor.SetAnnotations(annotations)
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// TODO: this needs to be abstracted - there should be no assumption that versioned object
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// can be marshalled to JSON.
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modified, err = json.Marshal(info.VersionedObject)
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if err != nil {
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return nil, err
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}
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}
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// Restore the object to its original condition.
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annotations[LastAppliedConfigAnnotation] = original
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accessor.SetAnnotations(annotations)
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} else {
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// Otherwise, use the server side version of the object.
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accessor := info.Mapping.MetadataAccessor
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// Get the current annotations from the object.
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annotations, err := accessor.Annotations(info.Object)
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if err != nil {
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return nil, err
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}
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if annotations == nil {
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annotations = map[string]string{}
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}
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original := annotations[LastAppliedConfigAnnotation]
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delete(annotations, LastAppliedConfigAnnotation)
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if err := accessor.SetAnnotations(info.Object, annotations); err != nil {
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return nil, err
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}
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modified, err = runtime.Encode(codec, info.Object)
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if err != nil {
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return nil, err
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}
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if annotate {
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annotations[LastAppliedConfigAnnotation] = string(modified)
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if err := info.Mapping.MetadataAccessor.SetAnnotations(info.Object, annotations); err != nil {
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return nil, err
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}
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modified, err = runtime.Encode(codec, info.Object)
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if err != nil {
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return nil, err
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}
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}
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// Restore the object to its original condition.
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annotations[LastAppliedConfigAnnotation] = original
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if err := info.Mapping.MetadataAccessor.SetAnnotations(info.Object, annotations); err != nil {
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return nil, err
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}
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}
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return modified, nil
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}
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// UpdateApplyAnnotation calls CreateApplyAnnotation if the last applied
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// configuration annotation is already present. Otherwise, it does nothing.
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func UpdateApplyAnnotation(info *resource.Info, codec runtime.Encoder) error {
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if original, err := GetOriginalConfiguration(info); err != nil || len(original) <= 0 {
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return err
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}
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return CreateApplyAnnotation(info, codec)
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}
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// CreateApplyAnnotation gets the modified configuration of the object,
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// without embedding it again, and then sets it on the object as the annotation.
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func CreateApplyAnnotation(info *resource.Info, codec runtime.Encoder) error {
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modified, err := GetModifiedConfiguration(info, false, codec)
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if err != nil {
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return err
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}
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return SetOriginalConfiguration(info, modified)
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}
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// Create the annotation used by kubectl apply only when createAnnotation is true
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// Otherwise, only update the annotation when it already exists
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func CreateOrUpdateAnnotation(createAnnotation bool, info *resource.Info, codec runtime.Encoder) error {
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if createAnnotation {
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return CreateApplyAnnotation(info, codec)
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}
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return UpdateApplyAnnotation(info, codec)
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}
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