kubernetes/pkg/controller/nodelifecycle/scheduler/rate_limited_queue_test.go
Walter Fender 9187b343e1 Split the NodeController into lifecycle and ipam pieces.
Prepatory work fpr removing cloud provider dependency from node
controller running in Kube Controller Manager. Splitting the node
controller into its two major pieces life-cycle and CIDR/IP
management. Both pieces currently need the the cloud system to do their work.
Removing lifecycles dependency on cloud will be fixed ina followup PR.

Moved node scheduler code to live with node lifecycle controller.
Got the IPAM/Lifecycle split completed. Still need to rename pieces.
Made changes to the utils and tests so they would be in the appropriate
package.
Moved the node based ipam code to nodeipam.
Made the relevant tests pass.
Moved common node controller util code to nodeutil.
Removed unneeded pod informer sync from node ipam controller.
Fixed linter issues.
Factored in  feedback from @gmarek.
Factored in feedback from @mtaufen.
Undoing unneeded change.
2018-01-04 12:48:08 -08:00

335 lines
9.8 KiB
Go

/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package scheduler
import (
"reflect"
"testing"
"time"
"k8s.io/apimachinery/pkg/util/sets"
"k8s.io/client-go/util/flowcontrol"
)
func CheckQueueEq(lhs []string, rhs TimedQueue) bool {
for i := 0; i < len(lhs); i++ {
if rhs[i].Value != lhs[i] {
return false
}
}
return true
}
func CheckSetEq(lhs, rhs sets.String) bool {
return lhs.HasAll(rhs.List()...) && rhs.HasAll(lhs.List()...)
}
func TestAddNode(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
queuePattern := []string{"first", "second", "third"}
if len(evictor.queue.queue) != len(queuePattern) {
t.Fatalf("Queue %v should have length %d", evictor.queue.queue, len(queuePattern))
}
if !CheckQueueEq(queuePattern, evictor.queue.queue) {
t.Errorf("Invalid queue. Got %v, expected %v", evictor.queue.queue, queuePattern)
}
setPattern := sets.NewString("first", "second", "third")
if len(evictor.queue.set) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, evictor.queue.set) {
t.Errorf("Invalid map. Got %v, expected %v", evictor.queue.set, setPattern)
}
}
func TestDelNode(t *testing.T) {
defer func() { now = time.Now }()
var tick int64
now = func() time.Time {
t := time.Unix(tick, 0)
tick++
return t
}
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Remove("first")
queuePattern := []string{"second", "third"}
if len(evictor.queue.queue) != len(queuePattern) {
t.Fatalf("Queue %v should have length %d", evictor.queue.queue, len(queuePattern))
}
if !CheckQueueEq(queuePattern, evictor.queue.queue) {
t.Errorf("Invalid queue. Got %v, expected %v", evictor.queue.queue, queuePattern)
}
setPattern := sets.NewString("second", "third")
if len(evictor.queue.set) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, evictor.queue.set) {
t.Errorf("Invalid map. Got %v, expected %v", evictor.queue.set, setPattern)
}
evictor = NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Remove("second")
queuePattern = []string{"first", "third"}
if len(evictor.queue.queue) != len(queuePattern) {
t.Fatalf("Queue %v should have length %d", evictor.queue.queue, len(queuePattern))
}
if !CheckQueueEq(queuePattern, evictor.queue.queue) {
t.Errorf("Invalid queue. Got %v, expected %v", evictor.queue.queue, queuePattern)
}
setPattern = sets.NewString("first", "third")
if len(evictor.queue.set) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, evictor.queue.set) {
t.Errorf("Invalid map. Got %v, expected %v", evictor.queue.set, setPattern)
}
evictor = NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Remove("third")
queuePattern = []string{"first", "second"}
if len(evictor.queue.queue) != len(queuePattern) {
t.Fatalf("Queue %v should have length %d", evictor.queue.queue, len(queuePattern))
}
if !CheckQueueEq(queuePattern, evictor.queue.queue) {
t.Errorf("Invalid queue. Got %v, expected %v", evictor.queue.queue, queuePattern)
}
setPattern = sets.NewString("first", "second")
if len(evictor.queue.set) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, evictor.queue.set) {
t.Errorf("Invalid map. Got %v, expected %v", evictor.queue.set, setPattern)
}
}
func TestTry(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Remove("second")
deletedMap := sets.NewString()
evictor.Try(func(value TimedValue) (bool, time.Duration) {
deletedMap.Insert(value.Value)
return true, 0
})
setPattern := sets.NewString("first", "third")
if len(deletedMap) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, deletedMap) {
t.Errorf("Invalid map. Got %v, expected %v", deletedMap, setPattern)
}
}
func TestTryOrdering(t *testing.T) {
defer func() { now = time.Now }()
current := time.Unix(0, 0)
delay := 0
// the current time is incremented by 1ms every time now is invoked
now = func() time.Time {
if delay > 0 {
delay--
} else {
current = current.Add(time.Millisecond)
}
t.Logf("time %d", current.UnixNano())
return current
}
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
order := []string{}
count := 0
hasQueued := false
evictor.Try(func(value TimedValue) (bool, time.Duration) {
count++
t.Logf("eviction %d", count)
if value.ProcessAt.IsZero() {
t.Fatalf("processAt should not be zero")
}
switch value.Value {
case "first":
if !value.AddedAt.Equal(time.Unix(0, time.Millisecond.Nanoseconds())) {
t.Fatalf("added time for %s is %v", value.Value, value.AddedAt)
}
case "second":
if !value.AddedAt.Equal(time.Unix(0, 2*time.Millisecond.Nanoseconds())) {
t.Fatalf("added time for %s is %v", value.Value, value.AddedAt)
}
if hasQueued {
if !value.ProcessAt.Equal(time.Unix(0, 6*time.Millisecond.Nanoseconds())) {
t.Fatalf("process time for %s is %v", value.Value, value.ProcessAt)
}
break
}
hasQueued = true
delay = 1
t.Logf("going to delay")
return false, 2 * time.Millisecond
case "third":
if !value.AddedAt.Equal(time.Unix(0, 3*time.Millisecond.Nanoseconds())) {
t.Fatalf("added time for %s is %v", value.Value, value.AddedAt)
}
}
order = append(order, value.Value)
return true, 0
})
if !reflect.DeepEqual(order, []string{"first", "third"}) {
t.Fatalf("order was wrong: %v", order)
}
if count != 3 {
t.Fatalf("unexpected iterations: %d", count)
}
}
func TestTryRemovingWhileTry(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
processing := make(chan struct{})
wait := make(chan struct{})
order := []string{}
count := 0
queued := false
// while the Try function is processing "second", remove it from the queue
// we should not see "second" retried.
go func() {
<-processing
evictor.Remove("second")
close(wait)
}()
evictor.Try(func(value TimedValue) (bool, time.Duration) {
count++
if value.AddedAt.IsZero() {
t.Fatalf("added should not be zero")
}
if value.ProcessAt.IsZero() {
t.Fatalf("next should not be zero")
}
if !queued && value.Value == "second" {
queued = true
close(processing)
<-wait
return false, time.Millisecond
}
order = append(order, value.Value)
return true, 0
})
if !reflect.DeepEqual(order, []string{"first", "third"}) {
t.Fatalf("order was wrong: %v", order)
}
if count != 3 {
t.Fatalf("unexpected iterations: %d", count)
}
}
func TestClear(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Clear()
if len(evictor.queue.queue) != 0 {
t.Fatalf("Clear should remove all elements from the queue.")
}
}
func TestSwapLimiter(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
fakeAlways := flowcontrol.NewFakeAlwaysRateLimiter()
qps := evictor.limiter.QPS()
if qps != fakeAlways.QPS() {
t.Fatalf("QPS does not match create one: %v instead of %v", qps, fakeAlways.QPS())
}
evictor.SwapLimiter(0)
qps = evictor.limiter.QPS()
fakeNever := flowcontrol.NewFakeNeverRateLimiter()
if qps != fakeNever.QPS() {
t.Fatalf("QPS does not match create one: %v instead of %v", qps, fakeNever.QPS())
}
createdQPS := float32(5.5)
evictor.SwapLimiter(createdQPS)
qps = evictor.limiter.QPS()
if qps != createdQPS {
t.Fatalf("QPS does not match create one: %v instead of %v", qps, createdQPS)
}
}
func TestAddAfterTry(t *testing.T) {
evictor := NewRateLimitedTimedQueue(flowcontrol.NewFakeAlwaysRateLimiter())
evictor.Add("first", "11111")
evictor.Add("second", "22222")
evictor.Add("third", "33333")
evictor.Remove("second")
deletedMap := sets.NewString()
evictor.Try(func(value TimedValue) (bool, time.Duration) {
deletedMap.Insert(value.Value)
return true, 0
})
setPattern := sets.NewString("first", "third")
if len(deletedMap) != len(setPattern) {
t.Fatalf("Map %v should have length %d", evictor.queue.set, len(setPattern))
}
if !CheckSetEq(setPattern, deletedMap) {
t.Errorf("Invalid map. Got %v, expected %v", deletedMap, setPattern)
}
evictor.Add("first", "11111")
evictor.Try(func(value TimedValue) (bool, time.Duration) {
t.Errorf("We shouldn't process the same value if the explicit remove wasn't called.")
return true, 0
})
}