119 lines
3.3 KiB
Go
119 lines
3.3 KiB
Go
/*
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Copyright 2023 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package state
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import (
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"fmt"
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"sync"
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"k8s.io/apimachinery/pkg/types"
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"k8s.io/apimachinery/pkg/util/sets"
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"k8s.io/kubernetes/pkg/kubelet/checkpointmanager"
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"k8s.io/kubernetes/pkg/kubelet/checkpointmanager/errors"
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)
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var _ CheckpointState = &stateCheckpoint{}
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// CheckpointState interface provides to get and store state
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type CheckpointState interface {
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GetOrCreate() (ClaimInfoStateList, error)
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Store(ClaimInfoStateList) error
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}
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// ClaimInfoState is used to store claim info state in a checkpoint
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type ClaimInfoState struct {
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// Name of the DRA driver
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DriverName string
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// ClassName is a resource class of the claim
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ClassName string
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// ClaimUID is an UID of the resource claim
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ClaimUID types.UID
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// ClaimName is a name of the resource claim
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ClaimName string
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// Namespace is a claim namespace
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Namespace string
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// PodUIDs is a set of pod UIDs that reference a resource
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PodUIDs sets.Set[string]
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// CDIDevices is a map of DriverName --> CDI devices returned by the
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// GRPC API call NodePrepareResource
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CDIDevices map[string][]string
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}
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type stateCheckpoint struct {
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sync.RWMutex
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checkpointManager checkpointmanager.CheckpointManager
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checkpointName string
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}
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// NewCheckpointState creates new State for keeping track of claim info with checkpoint backend
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func NewCheckpointState(stateDir, checkpointName string) (*stateCheckpoint, error) {
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checkpointManager, err := checkpointmanager.NewCheckpointManager(stateDir)
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if err != nil {
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return nil, fmt.Errorf("failed to initialize checkpoint manager: %v", err)
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}
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stateCheckpoint := &stateCheckpoint{
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checkpointManager: checkpointManager,
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checkpointName: checkpointName,
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}
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return stateCheckpoint, nil
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}
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// get state from a checkpoint and creates it if it doesn't exist
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func (sc *stateCheckpoint) GetOrCreate() (ClaimInfoStateList, error) {
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sc.Lock()
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defer sc.Unlock()
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checkpoint := NewDRAManagerCheckpoint()
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err := sc.checkpointManager.GetCheckpoint(sc.checkpointName, checkpoint)
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if err == errors.ErrCheckpointNotFound {
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sc.store(ClaimInfoStateList{})
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return ClaimInfoStateList{}, nil
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}
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if err != nil {
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return nil, fmt.Errorf("failed to get checkpoint %v: %v", sc.checkpointName, err)
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}
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return checkpoint.Entries, nil
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}
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// saves state to a checkpoint
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func (sc *stateCheckpoint) Store(claimInfoStateList ClaimInfoStateList) error {
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sc.Lock()
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defer sc.Unlock()
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return sc.store(claimInfoStateList)
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}
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// saves state to a checkpoint, caller is responsible for locking
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func (sc *stateCheckpoint) store(claimInfoStateList ClaimInfoStateList) error {
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checkpoint := NewDRAManagerCheckpoint()
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checkpoint.Entries = claimInfoStateList
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err := sc.checkpointManager.CreateCheckpoint(sc.checkpointName, checkpoint)
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if err != nil {
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return fmt.Errorf("could not save checkpoint %s: %v", sc.checkpointName, err)
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}
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return nil
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}
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