
We had another bug where we confused the hostname with the NodeName. To avoid this happening again, and to make the code more self-documenting, we use types.NodeName (a typedef alias for string) whenever we are referring to the Node.Name. A tedious but mechanical commit therefore, to change all uses of the node name to use types.NodeName Also clean up some of the (many) places where the NodeName is referred to as a hostname (not true on AWS), or an instanceID (not true on GCE), etc.
126 lines
3.6 KiB
Go
126 lines
3.6 KiB
Go
/*
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Copyright 2016 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Package statusupdater implements interfaces that enable updating the status
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// of API objects.
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package statusupdater
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import (
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"encoding/json"
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"fmt"
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"github.com/golang/glog"
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"k8s.io/kubernetes/pkg/api"
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kcache "k8s.io/kubernetes/pkg/client/cache"
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"k8s.io/kubernetes/pkg/client/clientset_generated/internalclientset"
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"k8s.io/kubernetes/pkg/controller/volume/attachdetach/cache"
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"k8s.io/kubernetes/pkg/util/strategicpatch"
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)
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// NodeStatusUpdater defines a set of operations for updating the
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// VolumesAttached field in the Node Status.
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type NodeStatusUpdater interface {
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// Gets a list of node statuses that should be updated from the actual state
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// of the world and updates them.
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UpdateNodeStatuses() error
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}
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// NewNodeStatusUpdater returns a new instance of NodeStatusUpdater.
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func NewNodeStatusUpdater(
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kubeClient internalclientset.Interface,
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nodeInformer kcache.SharedInformer,
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actualStateOfWorld cache.ActualStateOfWorld) NodeStatusUpdater {
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return &nodeStatusUpdater{
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actualStateOfWorld: actualStateOfWorld,
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nodeInformer: nodeInformer,
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kubeClient: kubeClient,
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}
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}
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type nodeStatusUpdater struct {
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kubeClient internalclientset.Interface
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nodeInformer kcache.SharedInformer
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actualStateOfWorld cache.ActualStateOfWorld
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}
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func (nsu *nodeStatusUpdater) UpdateNodeStatuses() error {
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nodesToUpdate := nsu.actualStateOfWorld.GetVolumesToReportAttached()
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for nodeName, attachedVolumes := range nodesToUpdate {
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nodeObj, exists, err := nsu.nodeInformer.GetStore().GetByKey(string(nodeName))
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if nodeObj == nil || !exists || err != nil {
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// If node does not exist, its status cannot be updated, log error and move on.
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glog.V(5).Infof(
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"Could not update node status. Failed to find node %q in NodeInformer cache. %v",
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nodeName,
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err)
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continue
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}
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node, ok := nodeObj.(*api.Node)
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if !ok || node == nil {
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return fmt.Errorf(
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"failed to cast %q object %#v to Node",
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nodeName,
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nodeObj)
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}
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oldData, err := json.Marshal(node)
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if err != nil {
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return fmt.Errorf(
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"failed to Marshal oldData for node %q. %v",
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nodeName,
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err)
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}
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node.Status.VolumesAttached = attachedVolumes
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newData, err := json.Marshal(node)
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if err != nil {
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return fmt.Errorf(
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"failed to Marshal newData for node %q. %v",
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nodeName,
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err)
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}
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patchBytes, err :=
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strategicpatch.CreateStrategicMergePatch(oldData, newData, node)
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if err != nil {
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return fmt.Errorf(
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"failed to CreateStrategicMergePatch for node %q. %v",
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nodeName,
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err)
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}
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_, err = nsu.kubeClient.Core().Nodes().PatchStatus(string(nodeName), patchBytes)
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if err != nil {
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// If update node status fails, reset flag statusUpdateNeeded back to true
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// to indicate this node status needs to be udpated again
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nsu.actualStateOfWorld.SetNodeStatusUpdateNeeded(nodeName)
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return fmt.Errorf(
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"failed to kubeClient.Core().Nodes().Patch for node %q. %v",
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nodeName,
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err)
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}
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glog.V(3).Infof(
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"Updating status for node %q succeeded. patchBytes: %q",
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nodeName,
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string(patchBytes))
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}
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return nil
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}
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