51 lines
2.0 KiB
Go
51 lines
2.0 KiB
Go
/*
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Copyright 2019 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package v1alpha1
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import (
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"time"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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kubectrlmgrconfigv1alpha1 "k8s.io/kube-controller-manager/config/v1alpha1"
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"k8s.io/utils/pointer"
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)
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// RecommendedDefaultNodeLifecycleControllerConfiguration defaults a pointer to a
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// NodeLifecycleControllerConfiguration struct. This will set the recommended default
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// values, but they may be subject to change between API versions. This function
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// is intentionally not registered in the scheme as a "normal" `SetDefaults_Foo`
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// function to allow consumers of this type to set whatever defaults for their
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// embedded configs. Forcing consumers to use these defaults would be problematic
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// as defaulting in the scheme is done as part of the conversion, and there would
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// be no easy way to opt-out. Instead, if you want to use this defaulting method
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// run it in your wrapper struct of this type in its `SetDefaults_` method.
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func RecommendedDefaultNodeLifecycleControllerConfiguration(obj *kubectrlmgrconfigv1alpha1.NodeLifecycleControllerConfiguration) {
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zero := metav1.Duration{}
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if obj.PodEvictionTimeout == zero {
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obj.PodEvictionTimeout = metav1.Duration{Duration: 5 * time.Minute}
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}
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if obj.NodeMonitorGracePeriod == zero {
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obj.NodeMonitorGracePeriod = metav1.Duration{Duration: 40 * time.Second}
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}
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if obj.NodeStartupGracePeriod == zero {
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obj.NodeStartupGracePeriod = metav1.Duration{Duration: 60 * time.Second}
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}
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if obj.EnableTaintManager == nil {
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obj.EnableTaintManager = pointer.Bool(true)
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}
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}
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