kubernetes/vendor/github.com/ugorji/go/codec/fast-path.not.go
Tim Hockin 3c0c5ed4e0 Move deps from _workspace/ to vendor/
godep restore
pushd $GOPATH/src/github.com/appc/spec
git co master
popd
go get go4.org/errorutil
rm -rf Godeps
godep save ./...
git add vendor
git add -f $(git ls-files --other vendor/)
git co -- Godeps/LICENSES Godeps/.license_file_state Godeps/OWNERS
2016-05-08 20:30:21 -07:00

33 lines
1.0 KiB
Go

// +build notfastpath
package codec
import "reflect"
// The generated fast-path code is very large, and adds a few seconds to the build time.
// This causes test execution, execution of small tools which use codec, etc
// to take a long time.
//
// To mitigate, we now support the notfastpath tag.
// This tag disables fastpath during build, allowing for faster build, test execution,
// short-program runs, etc.
func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
type fastpathT struct{}
type fastpathE struct {
rtid uintptr
rt reflect.Type
encfn func(*encFnInfo, reflect.Value)
decfn func(*decFnInfo, reflect.Value)
}
type fastpathA [0]fastpathE
func (x fastpathA) index(rtid uintptr) int { return -1 }
var fastpathAV fastpathA
var fastpathTV fastpathT