A utility for counting queues
Signed-off-by: Michal Mielewczyk <michal.mielewczyk@intel.com>
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright(c) 2012-2021 Intel Corporation
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* Copyright(c) 2012-2022 Intel Corporation
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* SPDX-License-Identifier: BSD-3-Clause
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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*/
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@ -25,6 +25,17 @@ ocf_volume_t ocf_cache_get_front_volume(ocf_cache_t cache)
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return cache->device ? &cache->device->front_volume : NULL;
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return cache->device ? &cache->device->front_volume : NULL;
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}
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}
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uint32_t ocf_cache_get_queue_count(ocf_cache_t cache)
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{
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ocf_queue_t queue = NULL;
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uint32_t cnt = 0;
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list_for_each_entry(queue, &cache->io_queues, list)
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cnt++;
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return cnt;
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}
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int ocf_cache_set_name(ocf_cache_t cache, const char *src, size_t src_size)
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int ocf_cache_set_name(ocf_cache_t cache, const char *src, size_t src_size)
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{
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{
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int result;
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int result;
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright(c) 2012-2021 Intel Corporation
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* Copyright(c) 2012-2022 Intel Corporation
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* SPDX-License-Identifier: BSD-3-Clause
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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*/
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@ -19,6 +19,7 @@
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#include "ocf_stats_priv.h"
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#include "ocf_stats_priv.h"
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#include "cleaning/cleaning.h"
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#include "cleaning/cleaning.h"
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#include "ocf_logger_priv.h"
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#include "ocf_logger_priv.h"
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#include "ocf_queue_priv.h"
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#include "promotion/promotion.h"
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#include "promotion/promotion.h"
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#define DIRTY_FLUSHED 1
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#define DIRTY_FLUSHED 1
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@ -175,6 +176,8 @@ static inline uint64_t ocf_get_cache_occupancy(ocf_cache_t cache)
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return result;
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return result;
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}
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}
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uint32_t ocf_cache_get_queue_count(ocf_cache_t cache);
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int ocf_cache_set_name(ocf_cache_t cache, const char *src, size_t src_size);
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int ocf_cache_set_name(ocf_cache_t cache, const char *src, size_t src_size);
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int ocf_cache_volume_type_init(ocf_ctx_t ctx);
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int ocf_cache_volume_type_init(ocf_ctx_t ctx);
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@ -57,8 +57,7 @@ int ocf_parallelize_create(ocf_parallelize_t *parallelize,
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unsigned queue_count = 0;
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unsigned queue_count = 0;
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int result, i;
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int result, i;
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list_for_each_entry(queue, &cache->io_queues, list)
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queue_count = ocf_cache_get_queue_count(cache);
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queue_count++;
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if (shards_cnt == 0)
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if (shards_cnt == 0)
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shards_cnt = queue_count;
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shards_cnt = queue_count;
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