cgroup: support to set threaded mode in cgroup v2

Support to set threaded mode in cgroup v2. The premise of switching to threaded mode is that only the cgroup of cpuset, cpu and pids is supported.

Fixes: #90

Signed-off-by: yaoyinnan <yaoyinnan@foxmail.com>
This commit is contained in:
yaoyinnan
2022-12-30 12:46:50 +08:00
parent 0348f0a95e
commit c9d02afe33
14 changed files with 421 additions and 82 deletions
+21 -6
View File
@@ -57,11 +57,11 @@
//! .read(6, 1, 10)
//! .write(11, 1, 100)
//! .done()
//! .build(h);
//! .build(h).unwrap();
//! ```
use crate::{
BlkIoDeviceResource, BlkIoDeviceThrottleResource, Cgroup, DeviceResource, Hierarchy,
BlkIoDeviceResource, BlkIoDeviceThrottleResource, Cgroup, DeviceResource, Error, Hierarchy,
HugePageResource, MaxValue, NetworkPriority, Resources,
};
@@ -80,6 +80,8 @@ pub struct CgroupBuilder {
name: String,
/// Internal, unsupported field: use the associated builders instead.
resources: Resources,
/// List of controllers specifically enabled in the control group.
specified_controllers: Option<Vec<String>>,
}
impl CgroupBuilder {
@@ -90,6 +92,7 @@ impl CgroupBuilder {
CgroupBuilder {
name: name.to_owned(),
resources: Resources::default(),
specified_controllers: None,
}
}
@@ -134,10 +137,22 @@ impl CgroupBuilder {
}
/// Finalize the control group, consuming the builder and creating the control group.
pub fn build(self, hier: Box<dyn Hierarchy>) -> Cgroup {
let cg = Cgroup::new(hier, self.name);
let _ret = cg.apply(&self.resources);
cg
pub fn build(self, hier: Box<dyn Hierarchy>) -> Result<Cgroup, Error> {
if let Some(controllers) = self.specified_controllers {
let cg = Cgroup::new_with_specified_controllers(hier, self.name, Some(controllers))?;
cg.apply(&self.resources)?;
Ok(cg)
} else {
let cg = Cgroup::new(hier, self.name)?;
cg.apply(&self.resources)?;
Ok(cg)
}
}
/// Specifically enable some controllers in the control group.
pub fn set_specified_controllers(mut self, specified_controllers: Vec<String>) -> Self {
self.specified_controllers = Some(specified_controllers);
self
}
}