Files
cgroups-rs/src/cgroup.rs
Tim Zhang e1e05d3a1c Make new_with_relative_paths=new and load_with_relative_paths=new in v2
Because the relative_paths is only valid for cgroup v1, the v2 use
unified hierarchy.

Signed-off-by: Tim Zhang <tim@hyper.sh>
2020-12-17 17:56:46 +08:00

384 lines
12 KiB
Rust

// Copyright (c) 2018 Levente Kurusa
// Copyright (c) 2020 Ant Group
//
// SPDX-License-Identifier: Apache-2.0 or MIT
//
//! This module handles cgroup operations. Start here!
use crate::error::ErrorKind::*;
use crate::error::*;
use crate::{CgroupPid, ControllIdentifier, Controller, Hierarchy, Resources, Subsystem};
use std::collections::HashMap;
use std::convert::From;
use std::fs;
use std::path::{Path, PathBuf};
/// A control group is the central structure to this crate.
///
///
/// # What are control groups?
///
/// Lifting over from the Linux kernel sources:
///
/// > Control Groups provide a mechanism for aggregating/partitioning sets of
/// > tasks, and all their future children, into hierarchical groups with
/// > specialized behaviour.
///
/// This crate is an attempt at providing a Rust-native way of managing these cgroups.
#[derive(Debug)]
pub struct Cgroup {
/// The list of subsystems that control this cgroup
subsystems: Vec<Subsystem>,
/// The hierarchy.
hier: Box<dyn Hierarchy>,
path: String,
}
impl Clone for Cgroup {
fn clone(&self) -> Self {
Cgroup {
subsystems: self.subsystems.clone(),
path: self.path.clone(),
hier: crate::hierarchies::auto(),
}
}
}
impl Default for Cgroup {
fn default() -> Self {
Cgroup {
subsystems: Vec::new(),
hier: crate::hierarchies::auto(),
path: "".to_string(),
}
}
}
impl Cgroup {
/// Create this control group.
fn create(&self) {
if self.hier.v2() {
let _ret = create_v2_cgroup(self.hier.root().clone(), &self.path);
} else {
for subsystem in &self.subsystems {
subsystem.to_controller().create();
}
}
}
pub fn v2(&self) -> bool {
self.hier.v2()
}
/// Create a new control group in the hierarchy `hier`, with name `path`.
///
/// Returns a handle to the control group that can be used to manipulate it.
pub fn new<P: AsRef<Path>>(hier: Box<dyn Hierarchy>, path: P) -> Cgroup {
let cg = Cgroup::load(hier, path);
cg.create();
cg
}
/// Create a new control group in the hierarchy `hier`, with name `path` and `relative_paths`
///
/// Returns a handle to the control group that can be used to manipulate it.
///
/// Note that this method is only meaningful for cgroup v1, call it is equivalent to call `new` in the v2 mode
pub fn new_with_relative_paths<P: AsRef<Path>>(
hier: Box<dyn Hierarchy>,
path: P,
relative_paths: HashMap<String, String>,
) -> Cgroup {
let cg = Cgroup::load_with_relative_paths(hier, path, relative_paths);
cg.create();
cg
}
/// Create a handle for a control group in the hierarchy `hier`, with name `path`.
///
/// Returns a handle to the control group (that possibly does not exist until `create()` has
/// been called on the cgroup.
pub fn load<P: AsRef<Path>>(hier: Box<dyn Hierarchy>, path: P) -> Cgroup {
let path = path.as_ref();
let mut subsystems = hier.subsystems();
if path.as_os_str() != "" {
subsystems = subsystems
.into_iter()
.map(|x| x.enter(path))
.collect::<Vec<_>>();
}
let cg = Cgroup {
path: path.to_str().unwrap().to_string(),
subsystems: subsystems,
hier,
};
cg
}
/// Create a handle for a control group in the hierarchy `hier`, with name `path` and `relative_paths`
///
/// Returns a handle to the control group (that possibly does not exist until `create()` has
/// been called on the cgroup.
///
/// Note that this method is only meaningful for cgroup v1, call it is equivalent to call `load` in the v2 mode
pub fn load_with_relative_paths<P: AsRef<Path>>(
hier: Box<dyn Hierarchy>,
path: P,
relative_paths: HashMap<String, String>,
) -> Cgroup {
// relative_paths only valid for cgroup v1
if hier.v2() {
return Self::load(hier, path);
}
let path = path.as_ref();
let mut subsystems = hier.subsystems();
if path.as_os_str() != "" {
subsystems = subsystems
.into_iter()
.map(|x| {
let cn = x.controller_name();
if relative_paths.contains_key(&cn) {
let rp = relative_paths.get(&cn).unwrap();
let valid_path = rp.trim_start_matches("/").to_string();
let mut p = PathBuf::from(valid_path);
p.push(path);
x.enter(p.as_ref())
} else {
x.enter(path)
}
})
.collect::<Vec<_>>();
}
let cg = Cgroup {
subsystems: subsystems,
hier,
path: path.to_str().unwrap().to_string(),
};
cg
}
/// The list of subsystems that this control group supports.
pub fn subsystems(&self) -> &Vec<Subsystem> {
&self.subsystems
}
/// Deletes the control group.
///
/// Note that this function makes no effort in cleaning up the descendant and the underlying
/// system call will fail if there are any descendants. Thus, one should check whether it was
/// actually removed, and remove the descendants first if not. In the future, this behavior
/// will change.
pub fn delete(&self) -> Result<()> {
if self.v2() {
if self.path != "" {
let mut p = self.hier.root().clone();
p.push(self.path.clone());
return fs::remove_dir(p).map_err(|e| Error::with_cause(RemoveFailed, e));
}
return Ok(());
}
self.subsystems.iter().try_for_each(|sub| match sub {
Subsystem::Pid(pidc) => pidc.delete(),
Subsystem::Mem(c) => c.delete(),
Subsystem::CpuSet(c) => c.delete(),
Subsystem::CpuAcct(c) => c.delete(),
Subsystem::Cpu(c) => c.delete(),
Subsystem::Devices(c) => c.delete(),
Subsystem::Freezer(c) => c.delete(),
Subsystem::NetCls(c) => c.delete(),
Subsystem::BlkIo(c) => c.delete(),
Subsystem::PerfEvent(c) => c.delete(),
Subsystem::NetPrio(c) => c.delete(),
Subsystem::HugeTlb(c) => c.delete(),
Subsystem::Rdma(c) => c.delete(),
Subsystem::Systemd(c) => c.delete(),
})
}
/// Apply a set of resource limits to the control group.
pub fn apply(&self, res: &Resources) -> Result<()> {
self.subsystems
.iter()
.try_fold((), |_, e| e.to_controller().apply(res))
}
/// Retrieve a container based on type inference.
///
/// ## Example:
///
/// ```text
/// let pids: &PidController = control_group.controller_of()
/// .expect("No pids controller attached!");
/// let cpu: &CpuController = control_group.controller_of()
/// .expect("No cpu controller attached!");
/// ```
pub fn controller_of<'a, T>(self: &'a Self) -> Option<&'a T>
where
&'a T: From<&'a Subsystem>,
T: Controller + ControllIdentifier,
{
for i in &self.subsystems {
if i.to_controller().control_type() == T::controller_type() {
// N.B.:
// https://play.rust-lang.org/?gist=978b2846bacebdaa00be62374f4f4334&version=stable&mode=debug&edition=2015
return Some(i.into());
}
}
None
}
/// Removes a task from the control group.
///
/// Note that this means that the task will be moved back to the root control group in the
/// hierarchy and any rules applied to that control group will _still_ apply to the task.
pub fn remove_task(&self, pid: CgroupPid) {
let _ = self.hier.root_control_group().add_task(pid);
}
/// Attach a task to the control group.
pub fn add_task(&self, pid: CgroupPid) -> Result<()> {
if self.v2() {
let subsystems = self.subsystems();
if subsystems.len() > 0 {
let c = subsystems[0].to_controller();
c.add_task(&pid)
} else {
Ok(())
}
} else {
self.subsystems()
.iter()
.try_for_each(|sub| sub.to_controller().add_task(&pid))
}
}
/// Attach a task to the control group by thread group id.
pub fn add_task_by_tgid(&self, pid: CgroupPid) -> Result<()> {
self.subsystems()
.iter()
.try_for_each(|sub| sub.to_controller().add_task_by_tgid(&pid))
}
/// Set notify_on_release to the control group.
pub fn set_notify_on_release(&self, enable: bool) -> Result<()> {
self.subsystems()
.iter()
.try_for_each(|sub| sub.to_controller().set_notify_on_release(enable))
}
/// Set release_agent
pub fn set_release_agent(&self, path: &str) -> Result<()> {
self.hier
.root_control_group()
.subsystems()
.iter()
.try_for_each(|sub| sub.to_controller().set_release_agent(path))
}
/// Returns an Iterator that can be used to iterate over the tasks that are currently in the
/// control group.
pub fn tasks(&self) -> Vec<CgroupPid> {
// Collect the tasks from all subsystems
let mut v = if self.v2() {
let subsystems = self.subsystems();
if subsystems.len() > 0 {
let c = subsystems[0].to_controller();
c.tasks()
} else {
vec![]
}
} else {
self.subsystems()
.iter()
.map(|x| x.to_controller().tasks())
.fold(vec![], |mut acc, mut x| {
acc.append(&mut x);
acc
})
};
v.sort();
v.dedup();
v
}
}
pub const UNIFIED_MOUNTPOINT: &'static str = "/sys/fs/cgroup";
fn enable_controllers(controllers: &Vec<String>, path: &PathBuf) {
let mut f = path.clone();
f.push("cgroup.subtree_control");
for c in controllers {
let body = format!("+{}", c);
let _rest = fs::write(f.as_path(), body.as_bytes());
}
}
fn supported_controllers() -> Vec<String> {
let p = format!("{}/{}", UNIFIED_MOUNTPOINT, "cgroup.controllers");
let ret = fs::read_to_string(p.as_str());
ret.unwrap_or(String::new())
.split(" ")
.map(|x| x.to_string())
.collect::<Vec<String>>()
}
fn create_v2_cgroup(root: PathBuf, path: &str) -> Result<()> {
// controler list ["memory", "cpu"]
let controllers = supported_controllers();
let mut fp = root;
// enable for root
enable_controllers(&controllers, &fp);
// path: "a/b/c"
let elements = path.split("/").collect::<Vec<&str>>();
let last_index = elements.len() - 1;
for (i, ele) in elements.iter().enumerate() {
// ROOT/a
fp.push(ele);
// create dir, need not check if is a file or directory
if !fp.exists() {
match ::std::fs::create_dir(fp.clone()) {
Err(e) => return Err(Error::with_cause(ErrorKind::FsError, e)),
Ok(_) => {}
}
}
if i < last_index {
// enable controllers for substree
enable_controllers(&controllers, &fp);
}
}
Ok(())
}
pub fn get_cgroups_relative_paths() -> Result<HashMap<String, String>> {
let mut m = HashMap::new();
let content =
fs::read_to_string("/proc/self/cgroup").map_err(|e| Error::with_cause(ReadFailed, e))?;
for l in content.lines() {
let fl: Vec<&str> = l.split(':').collect();
if fl.len() != 3 {
continue;
}
let keys: Vec<&str> = fl[1].split(',').collect();
for key in &keys {
m.insert(key.to_string(), fl[2].to_string());
}
}
Ok(m)
}