mirror of
https://github.com/kata-containers/cgroups-rs.git
synced 2026-08-05 02:13:23 +00:00
Because the relative_paths is only valid for cgroup v1, the v2 use unified hierarchy. Signed-off-by: Tim Zhang <tim@hyper.sh>
384 lines
12 KiB
Rust
384 lines
12 KiB
Rust
// Copyright (c) 2018 Levente Kurusa
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// Copyright (c) 2020 Ant Group
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//
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// SPDX-License-Identifier: Apache-2.0 or MIT
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//
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//! This module handles cgroup operations. Start here!
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use crate::error::ErrorKind::*;
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use crate::error::*;
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use crate::{CgroupPid, ControllIdentifier, Controller, Hierarchy, Resources, Subsystem};
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use std::collections::HashMap;
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use std::convert::From;
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use std::fs;
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use std::path::{Path, PathBuf};
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/// A control group is the central structure to this crate.
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///
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///
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/// # What are control groups?
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///
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/// Lifting over from the Linux kernel sources:
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///
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/// > Control Groups provide a mechanism for aggregating/partitioning sets of
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/// > tasks, and all their future children, into hierarchical groups with
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/// > specialized behaviour.
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///
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/// This crate is an attempt at providing a Rust-native way of managing these cgroups.
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#[derive(Debug)]
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pub struct Cgroup {
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/// The list of subsystems that control this cgroup
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subsystems: Vec<Subsystem>,
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/// The hierarchy.
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hier: Box<dyn Hierarchy>,
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path: String,
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}
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impl Clone for Cgroup {
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fn clone(&self) -> Self {
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Cgroup {
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subsystems: self.subsystems.clone(),
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path: self.path.clone(),
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hier: crate::hierarchies::auto(),
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}
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}
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}
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impl Default for Cgroup {
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fn default() -> Self {
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Cgroup {
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subsystems: Vec::new(),
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hier: crate::hierarchies::auto(),
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path: "".to_string(),
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}
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}
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}
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impl Cgroup {
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/// Create this control group.
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fn create(&self) {
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if self.hier.v2() {
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let _ret = create_v2_cgroup(self.hier.root().clone(), &self.path);
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} else {
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for subsystem in &self.subsystems {
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subsystem.to_controller().create();
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}
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}
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}
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pub fn v2(&self) -> bool {
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self.hier.v2()
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}
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/// Create a new control group in the hierarchy `hier`, with name `path`.
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///
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/// Returns a handle to the control group that can be used to manipulate it.
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pub fn new<P: AsRef<Path>>(hier: Box<dyn Hierarchy>, path: P) -> Cgroup {
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let cg = Cgroup::load(hier, path);
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cg.create();
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cg
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}
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/// Create a new control group in the hierarchy `hier`, with name `path` and `relative_paths`
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///
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/// Returns a handle to the control group that can be used to manipulate it.
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///
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/// Note that this method is only meaningful for cgroup v1, call it is equivalent to call `new` in the v2 mode
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pub fn new_with_relative_paths<P: AsRef<Path>>(
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hier: Box<dyn Hierarchy>,
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path: P,
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relative_paths: HashMap<String, String>,
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) -> Cgroup {
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let cg = Cgroup::load_with_relative_paths(hier, path, relative_paths);
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cg.create();
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cg
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}
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/// Create a handle for a control group in the hierarchy `hier`, with name `path`.
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///
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/// Returns a handle to the control group (that possibly does not exist until `create()` has
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/// been called on the cgroup.
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pub fn load<P: AsRef<Path>>(hier: Box<dyn Hierarchy>, path: P) -> Cgroup {
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let path = path.as_ref();
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let mut subsystems = hier.subsystems();
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if path.as_os_str() != "" {
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subsystems = subsystems
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.into_iter()
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.map(|x| x.enter(path))
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.collect::<Vec<_>>();
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}
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let cg = Cgroup {
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path: path.to_str().unwrap().to_string(),
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subsystems: subsystems,
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hier,
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};
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cg
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}
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/// Create a handle for a control group in the hierarchy `hier`, with name `path` and `relative_paths`
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///
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/// Returns a handle to the control group (that possibly does not exist until `create()` has
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/// been called on the cgroup.
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///
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/// Note that this method is only meaningful for cgroup v1, call it is equivalent to call `load` in the v2 mode
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pub fn load_with_relative_paths<P: AsRef<Path>>(
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hier: Box<dyn Hierarchy>,
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path: P,
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relative_paths: HashMap<String, String>,
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) -> Cgroup {
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// relative_paths only valid for cgroup v1
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if hier.v2() {
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return Self::load(hier, path);
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}
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let path = path.as_ref();
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let mut subsystems = hier.subsystems();
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if path.as_os_str() != "" {
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subsystems = subsystems
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.into_iter()
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.map(|x| {
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let cn = x.controller_name();
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if relative_paths.contains_key(&cn) {
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let rp = relative_paths.get(&cn).unwrap();
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let valid_path = rp.trim_start_matches("/").to_string();
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let mut p = PathBuf::from(valid_path);
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p.push(path);
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x.enter(p.as_ref())
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} else {
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x.enter(path)
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}
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})
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.collect::<Vec<_>>();
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}
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let cg = Cgroup {
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subsystems: subsystems,
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hier,
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path: path.to_str().unwrap().to_string(),
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};
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cg
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}
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/// The list of subsystems that this control group supports.
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pub fn subsystems(&self) -> &Vec<Subsystem> {
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&self.subsystems
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}
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/// Deletes the control group.
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///
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/// Note that this function makes no effort in cleaning up the descendant and the underlying
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/// system call will fail if there are any descendants. Thus, one should check whether it was
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/// actually removed, and remove the descendants first if not. In the future, this behavior
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/// will change.
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pub fn delete(&self) -> Result<()> {
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if self.v2() {
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if self.path != "" {
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let mut p = self.hier.root().clone();
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p.push(self.path.clone());
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return fs::remove_dir(p).map_err(|e| Error::with_cause(RemoveFailed, e));
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}
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return Ok(());
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}
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self.subsystems.iter().try_for_each(|sub| match sub {
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Subsystem::Pid(pidc) => pidc.delete(),
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Subsystem::Mem(c) => c.delete(),
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Subsystem::CpuSet(c) => c.delete(),
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Subsystem::CpuAcct(c) => c.delete(),
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Subsystem::Cpu(c) => c.delete(),
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Subsystem::Devices(c) => c.delete(),
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Subsystem::Freezer(c) => c.delete(),
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Subsystem::NetCls(c) => c.delete(),
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Subsystem::BlkIo(c) => c.delete(),
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Subsystem::PerfEvent(c) => c.delete(),
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Subsystem::NetPrio(c) => c.delete(),
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Subsystem::HugeTlb(c) => c.delete(),
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Subsystem::Rdma(c) => c.delete(),
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Subsystem::Systemd(c) => c.delete(),
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})
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}
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/// Apply a set of resource limits to the control group.
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pub fn apply(&self, res: &Resources) -> Result<()> {
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self.subsystems
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.iter()
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.try_fold((), |_, e| e.to_controller().apply(res))
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}
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/// Retrieve a container based on type inference.
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///
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/// ## Example:
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///
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/// ```text
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/// let pids: &PidController = control_group.controller_of()
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/// .expect("No pids controller attached!");
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/// let cpu: &CpuController = control_group.controller_of()
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/// .expect("No cpu controller attached!");
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/// ```
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pub fn controller_of<'a, T>(self: &'a Self) -> Option<&'a T>
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where
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&'a T: From<&'a Subsystem>,
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T: Controller + ControllIdentifier,
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{
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for i in &self.subsystems {
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if i.to_controller().control_type() == T::controller_type() {
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// N.B.:
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// https://play.rust-lang.org/?gist=978b2846bacebdaa00be62374f4f4334&version=stable&mode=debug&edition=2015
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return Some(i.into());
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}
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}
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None
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}
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/// Removes a task from the control group.
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///
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/// Note that this means that the task will be moved back to the root control group in the
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/// hierarchy and any rules applied to that control group will _still_ apply to the task.
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pub fn remove_task(&self, pid: CgroupPid) {
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let _ = self.hier.root_control_group().add_task(pid);
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}
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/// Attach a task to the control group.
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pub fn add_task(&self, pid: CgroupPid) -> Result<()> {
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if self.v2() {
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let subsystems = self.subsystems();
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if subsystems.len() > 0 {
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let c = subsystems[0].to_controller();
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c.add_task(&pid)
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} else {
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Ok(())
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}
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} else {
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self.subsystems()
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.iter()
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.try_for_each(|sub| sub.to_controller().add_task(&pid))
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}
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}
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/// Attach a task to the control group by thread group id.
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pub fn add_task_by_tgid(&self, pid: CgroupPid) -> Result<()> {
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self.subsystems()
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.iter()
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.try_for_each(|sub| sub.to_controller().add_task_by_tgid(&pid))
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}
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/// Set notify_on_release to the control group.
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pub fn set_notify_on_release(&self, enable: bool) -> Result<()> {
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self.subsystems()
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.iter()
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.try_for_each(|sub| sub.to_controller().set_notify_on_release(enable))
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}
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/// Set release_agent
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pub fn set_release_agent(&self, path: &str) -> Result<()> {
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self.hier
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.root_control_group()
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.subsystems()
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.iter()
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.try_for_each(|sub| sub.to_controller().set_release_agent(path))
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}
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/// Returns an Iterator that can be used to iterate over the tasks that are currently in the
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/// control group.
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pub fn tasks(&self) -> Vec<CgroupPid> {
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// Collect the tasks from all subsystems
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let mut v = if self.v2() {
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let subsystems = self.subsystems();
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if subsystems.len() > 0 {
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let c = subsystems[0].to_controller();
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c.tasks()
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} else {
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vec![]
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}
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} else {
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self.subsystems()
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.iter()
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.map(|x| x.to_controller().tasks())
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.fold(vec![], |mut acc, mut x| {
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acc.append(&mut x);
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acc
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})
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};
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v.sort();
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v.dedup();
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v
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}
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}
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pub const UNIFIED_MOUNTPOINT: &'static str = "/sys/fs/cgroup";
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fn enable_controllers(controllers: &Vec<String>, path: &PathBuf) {
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let mut f = path.clone();
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f.push("cgroup.subtree_control");
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for c in controllers {
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let body = format!("+{}", c);
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let _rest = fs::write(f.as_path(), body.as_bytes());
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}
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}
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fn supported_controllers() -> Vec<String> {
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let p = format!("{}/{}", UNIFIED_MOUNTPOINT, "cgroup.controllers");
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let ret = fs::read_to_string(p.as_str());
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ret.unwrap_or(String::new())
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.split(" ")
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.map(|x| x.to_string())
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.collect::<Vec<String>>()
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}
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fn create_v2_cgroup(root: PathBuf, path: &str) -> Result<()> {
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// controler list ["memory", "cpu"]
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let controllers = supported_controllers();
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let mut fp = root;
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// enable for root
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enable_controllers(&controllers, &fp);
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// path: "a/b/c"
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let elements = path.split("/").collect::<Vec<&str>>();
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let last_index = elements.len() - 1;
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for (i, ele) in elements.iter().enumerate() {
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// ROOT/a
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fp.push(ele);
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// create dir, need not check if is a file or directory
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if !fp.exists() {
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match ::std::fs::create_dir(fp.clone()) {
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Err(e) => return Err(Error::with_cause(ErrorKind::FsError, e)),
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Ok(_) => {}
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}
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}
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if i < last_index {
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// enable controllers for substree
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enable_controllers(&controllers, &fp);
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}
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}
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Ok(())
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}
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pub fn get_cgroups_relative_paths() -> Result<HashMap<String, String>> {
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let mut m = HashMap::new();
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let content =
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fs::read_to_string("/proc/self/cgroup").map_err(|e| Error::with_cause(ReadFailed, e))?;
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for l in content.lines() {
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let fl: Vec<&str> = l.split(':').collect();
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if fl.len() != 3 {
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continue;
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}
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let keys: Vec<&str> = fl[1].split(',').collect();
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for key in &keys {
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m.insert(key.to_string(), fl[2].to_string());
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}
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}
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Ok(m)
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}
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