Files
micro-http/src/server.rs
Luminita Voicu eb8b8cb53d Add optional limit on request size
Signed-off-by: Luminita Voicu <lumivo@amazon.com>
2021-07-09 11:32:22 +03:00

1015 lines
40 KiB
Rust

// Copyright 2018 Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
use std::io::{Read, Write};
use std::os::unix::io::{AsRawFd, FromRawFd, RawFd};
use std::os::unix::net::{UnixListener, UnixStream};
use std::path::Path;
use crate::common::{Body, Version};
pub use crate::common::{ConnectionError, RequestError, ServerError};
use crate::connection::HttpConnection;
use crate::request::Request;
use crate::response::{Response, StatusCode};
use std::collections::HashMap;
use vmm_sys_util::epoll;
static SERVER_FULL_ERROR_MESSAGE: &[u8] = b"HTTP/1.1 503\r\n\
Server: Firecracker API\r\n\
Connection: close\r\n\
Content-Length: 40\r\n\r\n{ \"error\": \"Too many open connections\" }";
const MAX_CONNECTIONS: usize = 10;
type Result<T> = std::result::Result<T, ServerError>;
/// Wrapper over `Request` which adds an identification token.
pub struct ServerRequest {
/// Inner request.
pub request: Request,
/// Identification token.
id: u64,
}
impl ServerRequest {
/// Creates a new `ServerRequest` object from an existing `Request`,
/// adding an identification token.
pub fn new(request: Request, id: u64) -> Self {
Self { request, id }
}
/// Returns a reference to the inner request.
pub fn inner(&self) -> &Request {
&self.request
}
/// Calls the function provided on the inner request to obtain the response.
/// The response is then wrapped in a `ServerResponse`.
///
/// Returns a `ServerResponse` ready for yielding to the server
pub fn process<F>(&self, mut callable: F) -> ServerResponse
where
F: FnMut(&Request) -> Response,
{
let http_response = callable(self.inner());
ServerResponse::new(http_response, self.id)
}
}
/// Wrapper over `Response` which adds an identification token.
pub struct ServerResponse {
/// Inner response.
response: Response,
/// Identification token.
id: u64,
}
impl ServerResponse {
fn new(response: Response, id: u64) -> Self {
Self { response, id }
}
}
/// Describes the state of the connection as far as data exchange
/// on the stream is concerned.
#[derive(PartialOrd, PartialEq)]
enum ClientConnectionState {
AwaitingIncoming,
AwaitingOutgoing,
Closed,
}
/// Wrapper over `HttpConnection` which keeps track of yielded
/// requests and absorbed responses.
struct ClientConnection<T> {
/// The `HttpConnection` object which handles data exchange.
connection: HttpConnection<T>,
/// The state of the connection in the `epoll` structure.
state: ClientConnectionState,
/// Represents the difference between yielded requests and
/// absorbed responses.
/// This has to be `0` if we want to drop the connection.
in_flight_response_count: u32,
}
impl<T: Read + Write> ClientConnection<T> {
fn new(connection: HttpConnection<T>) -> Self {
Self {
connection,
state: ClientConnectionState::AwaitingIncoming,
in_flight_response_count: 0,
}
}
fn read(&mut self) -> Result<Vec<Request>> {
// Data came into the connection.
let mut parsed_requests = vec![];
match self.connection.try_read() {
Err(ConnectionError::ConnectionClosed) => {
// Connection timeout.
self.state = ClientConnectionState::Closed;
// We don't want to propagate this to the server and we will
// return no requests and wait for the connection to become
// safe to drop.
return Ok(vec![]);
}
Err(ConnectionError::StreamError(inner)) => {
// Reading from the connection failed.
// We should try to write an error message regardless.
let mut internal_error_response =
Response::new(Version::Http11, StatusCode::InternalServerError);
internal_error_response.set_body(Body::new(inner.to_string()));
self.connection.enqueue_response(internal_error_response);
}
Err(ConnectionError::ParseError(inner)) => {
// An error occurred while parsing the read bytes.
// Check if there are any valid parsed requests in the queue.
while let Some(_discarded_request) = self.connection.pop_parsed_request() {}
// Send an error response for the request that gave us the error.
let mut error_response = Response::new(Version::Http11, StatusCode::BadRequest);
error_response.set_body(Body::new(format!(
"{{ \"error\": \"{}\nAll previous unanswered requests will be dropped.\" }}",
inner.to_string()
)));
self.connection.enqueue_response(error_response);
}
Err(ConnectionError::InvalidWrite) => {
// This is unreachable because `HttpConnection::try_read()` cannot return this error variant.
unreachable!();
}
Ok(()) => {
while let Some(request) = self.connection.pop_parsed_request() {
// Add all valid requests to `parsed_requests`.
parsed_requests.push(request);
}
}
}
self.in_flight_response_count = self
.in_flight_response_count
.checked_add(parsed_requests.len() as u32)
.ok_or(ServerError::Overflow)?;
// If the state of the connection has changed, we need to update
// the event set in the `epoll` structure.
if self.connection.pending_write() {
self.state = ClientConnectionState::AwaitingOutgoing;
}
Ok(parsed_requests)
}
fn write(&mut self) -> Result<()> {
// The stream is available for writing.
match self.connection.try_write() {
Err(ConnectionError::ConnectionClosed) | Err(ConnectionError::StreamError(_)) => {
// Writing to the stream failed so it will be removed.
self.state = ClientConnectionState::Closed;
}
Err(ConnectionError::InvalidWrite) => {
// A `try_write` call was performed on a connection that has nothing
// to write.
return Err(ServerError::ConnectionError(ConnectionError::InvalidWrite));
}
_ => {
// Check if we still have bytes to write for this connection.
if !self.connection.pending_write() {
self.state = ClientConnectionState::AwaitingIncoming;
}
}
}
Ok(())
}
fn enqueue_response(&mut self, response: Response) -> Result<()> {
if self.state != ClientConnectionState::Closed {
self.connection.enqueue_response(response);
}
self.in_flight_response_count = self
.in_flight_response_count
.checked_sub(1)
.ok_or(ServerError::Underflow)?;
Ok(())
}
/// Discards all pending writes from the inner connection.
fn clear_write_buffer(&mut self) {
self.connection.clear_write_buffer();
}
// Returns `true` if the connection is closed and safe to drop.
fn is_done(&self) -> bool {
self.state == ClientConnectionState::Closed
&& !self.connection.pending_write()
&& self.in_flight_response_count == 0
}
}
/// HTTP Server implementation using Unix Domain Sockets and `EPOLL` to
/// handle multiple connections on the same thread.
///
/// The function that handles incoming connections, parses incoming
/// requests and sends responses for awaiting requests is `requests`.
/// It can be called in a loop, which will render the thread that the
/// server runs on incapable of performing other operations, or it can
/// be used in another `EPOLL` structure, as it provides its `epoll`,
/// which is a wrapper over the file descriptor of the epoll structure
/// used within the server, and it can be added to another one using
/// the `EPOLLIN` flag. Whenever there is a notification on that fd,
/// `requests` should be called once.
///
/// # Example
///
/// ## Starting and running the server
///
/// ```
/// use micro_http::{HttpServer, Response, StatusCode};
///
/// let path_to_socket = "/tmp/example.sock";
/// std::fs::remove_file(path_to_socket).unwrap_or_default();
///
/// // Start the server.
/// let mut server = HttpServer::new(path_to_socket).unwrap();
/// server.start_server().unwrap();
///
/// // Connect a client to the server so it doesn't block in our example.
/// let mut socket = std::os::unix::net::UnixStream::connect(path_to_socket).unwrap();
///
/// // Server loop processing requests.
/// loop {
/// for request in server.requests().unwrap() {
/// let response = request.process(|request| {
/// // Your code here.
/// Response::new(request.http_version(), StatusCode::NoContent)
/// });
/// server.respond(response);
/// }
/// // Break this example loop.
/// break;
/// }
/// ```
pub struct HttpServer {
/// Socket on which we listen for new connections.
socket: UnixListener,
/// Server's epoll instance.
epoll: epoll::Epoll,
/// Holds the token-connection pairs of the server.
/// Each connection has an associated identification token, which is
/// the file descriptor of the underlying stream.
/// We use the file descriptor of the stream as the key for mapping
/// connections because the 1-to-1 relation is guaranteed by the OS.
connections: HashMap<RawFd, ClientConnection<UnixStream>>,
}
impl HttpServer {
/// Constructor for `HttpServer`.
///
/// Returns the newly formed `HttpServer`.
///
/// # Errors
/// Returns an `IOError` when binding or `epoll::create` fails.
pub fn new<P: AsRef<Path>>(path_to_socket: P) -> Result<Self> {
let socket = UnixListener::bind(path_to_socket).map_err(ServerError::IOError)?;
let epoll = epoll::Epoll::new().map_err(ServerError::IOError)?;
Ok(Self {
socket,
epoll,
connections: HashMap::new(),
})
}
/// Constructor for `HttpServer`.
///
/// Note that this function requires the socket_fd to be solely owned
/// and not be associated with another File in the caller as it uses
/// the unsafe `UnixListener::from_raw_fd method`.
///
/// Returns the newly formed `HttpServer`.
///
/// # Errors
/// Returns an `IOError` when `epoll::create` fails.
pub fn new_from_fd(socket_fd: RawFd) -> Result<Self> {
let socket = unsafe { UnixListener::from_raw_fd(socket_fd) };
let epoll = epoll::Epoll::new().map_err(ServerError::IOError)?;
Ok(HttpServer {
socket,
epoll,
connections: HashMap::new(),
})
}
/// Starts the HTTP Server.
pub fn start_server(&mut self) -> Result<()> {
// Add the socket on which we listen for new connections to the
// `epoll` structure.
Self::epoll_add(&self.epoll, self.socket.as_raw_fd())
}
/// This function is responsible for the data exchange with the clients and should
/// be called when we are either notified through `epoll` that we need to exchange
/// data with at least a client or when we don't need to perform any other operations
/// on this thread and we can afford to call it in a loop.
///
/// Note that this function will block the current thread if there are no notifications
/// to be handled by the server.
///
/// Returns a collection of complete and valid requests to be processed by the user
/// of the server. Once processed, responses should be sent using `enqueue_responses()`.
///
/// # Errors
/// `IOError` is returned when `read`, `write` or `epoll::ctl` operations fail.
/// `ServerFull` is returned when a client is trying to connect to the server, but
/// full capacity has already been reached.
/// `InvalidWrite` is returned when the server attempted to perform a write operation
/// on a connection on which it is not possible.
pub fn requests(&mut self) -> Result<Vec<ServerRequest>> {
let mut parsed_requests: Vec<ServerRequest> = vec![];
let mut events = vec![epoll::EpollEvent::default(); MAX_CONNECTIONS];
// This is a wrapper over the syscall `epoll_wait` and it will block the
// current thread until at least one event is received.
// The received notifications will then populate the `events` array with
// `event_count` elements, where 1 <= event_count <= MAX_CONNECTIONS.
let event_count = match self.epoll.wait(-1, &mut events[..]) {
Ok(event_count) => event_count,
Err(e) if e.raw_os_error() == Some(libc::EINTR) => 0,
Err(e) => return Err(ServerError::IOError(e)),
};
// We use `take()` on the iterator over `events` as, even though only
// `events_count` events have been inserted into `events`, the size of
// the array is still `MAX_CONNECTIONS`, so we discard empty elements
// at the end of the array.
for e in events.iter().take(event_count) {
// Check the file descriptor which produced the notification `e`.
// It could be that we have a new connection, or one of our open
// connections is ready to exchange data with a client.
if e.fd() == self.socket.as_raw_fd() {
// We have received a notification on the listener socket, which
// means we have a new connection to accept.
match self.handle_new_connection() {
// If the server is full, we send a message to the client
// notifying them that we will close the connection, then
// we discard it.
Err(ServerError::ServerFull) => {
self.socket
.accept()
.map_err(ServerError::IOError)
.and_then(move |(mut stream, _)| {
stream
.write(SERVER_FULL_ERROR_MESSAGE)
.map_err(ServerError::IOError)
})?;
}
// An internal error will compromise any in-flight requests.
Err(error) => return Err(error),
Ok(()) => {}
};
} else {
// We have a notification on one of our open connections.
let fd = e.fd();
let client_connection = self.connections.get_mut(&fd).unwrap();
// If we receive a hang up on a connection, we clear the write buffer and set
// the connection state to closed to mark it ready for removal from the
// connections map, which will gracefully close the socket.
// The connection is also marked for removal when encountering `EPOLLERR`,
// since this is an "error condition happened on the associated file
// descriptor", according to the `epoll_ctl` man page.
if e.event_set().contains(epoll::EventSet::ERROR)
|| e.event_set().contains(epoll::EventSet::HANG_UP)
|| e.event_set().contains(epoll::EventSet::READ_HANG_UP)
{
client_connection.clear_write_buffer();
client_connection.state = ClientConnectionState::Closed;
continue;
}
if e.event_set().contains(epoll::EventSet::IN) {
// We have bytes to read from this connection.
// If our `read` yields `Request` objects, we wrap them with an ID before
// handing them to the user.
parsed_requests.append(
&mut client_connection
.read()?
.into_iter()
.map(|request| ServerRequest::new(request, e.data()))
.collect(),
);
// If the connection was incoming before we read and we now have to write
// either an error message or an `expect` response, we change its `epoll`
// event set to notify us when the stream is ready for writing.
if client_connection.state == ClientConnectionState::AwaitingOutgoing {
Self::epoll_mod(
&self.epoll,
fd,
epoll::EventSet::OUT | epoll::EventSet::READ_HANG_UP,
)?;
}
} else if e.event_set().contains(epoll::EventSet::OUT) {
// We have bytes to write on this connection.
client_connection.write()?;
// If the connection was outgoing before we tried to write the responses
// and we don't have any more responses to write, we change the `epoll`
// event set to notify us when we have bytes to read from the stream.
if client_connection.state == ClientConnectionState::AwaitingIncoming {
Self::epoll_mod(
&self.epoll,
fd,
epoll::EventSet::IN | epoll::EventSet::READ_HANG_UP,
)?;
}
}
}
}
// Remove dead connections.
let epoll = &self.epoll;
self.connections.retain(|rawfd, client_connection| {
if client_connection.is_done() {
// The rawfd should have been registered to the epoll fd.
Self::epoll_del(epoll, *rawfd).unwrap();
false
} else {
true
}
});
Ok(parsed_requests)
}
/// This function is responsible with flushing any remaining outgoing
/// requests on the server.
///
/// Note that this function can block the thread on write, since the
/// operation is blocking.
pub fn flush_outgoing_writes(&mut self) {
for (_, connection) in self.connections.iter_mut() {
while connection.state == ClientConnectionState::AwaitingOutgoing {
if let Err(e) = connection.write() {
if let ServerError::ConnectionError(ConnectionError::InvalidWrite) = e {
// Nothing is logged since an InvalidWrite means we have successfully
// flushed the connection
}
break;
}
}
}
}
/// The file descriptor of the `epoll` structure can enable the server to become
/// a non-blocking structure in an application.
///
/// Returns a reference to the instance of the server's internal `epoll` structure.
///
/// # Example
///
/// ## Non-blocking server
/// ```
/// use std::os::unix::io::AsRawFd;
///
/// use micro_http::{HttpServer, Response, StatusCode};
/// use vmm_sys_util::epoll;
///
/// // Create our epoll manager.
/// let epoll = epoll::Epoll::new().unwrap();
///
/// let path_to_socket = "/tmp/epoll_example.sock";
/// std::fs::remove_file(path_to_socket).unwrap_or_default();
///
/// // Start the server.
/// let mut server = HttpServer::new(path_to_socket).unwrap();
/// server.start_server().unwrap();
///
/// // Add our server to the `epoll` manager.
/// epoll.ctl(
/// epoll::ControlOperation::Add,
/// server.epoll().as_raw_fd(),
/// epoll::EpollEvent::new(epoll::EventSet::IN, 1234u64),
/// )
/// .unwrap();
///
/// // Connect a client to the server so it doesn't block in our example.
/// let mut socket = std::os::unix::net::UnixStream::connect(path_to_socket).unwrap();
///
/// // Control loop of the application.
/// let mut events = Vec::with_capacity(10);
/// loop {
/// let num_ev = epoll.wait(-1, events.as_mut_slice());
/// for event in events {
/// match event.data() {
/// // The server notification.
/// 1234 => {
/// let request = server.requests();
/// // Process...
/// }
/// // Other `epoll` notifications.
/// _ => {
/// // Do other computation.
/// }
/// }
/// }
/// // Break this example loop.
/// break;
/// }
/// ```
pub fn epoll(&self) -> &epoll::Epoll {
&self.epoll
}
/// Enqueues the provided responses in the outgoing connection.
///
/// # Errors
/// `IOError` is returned when an `epoll::ctl` operation fails.
pub fn enqueue_responses(&mut self, responses: Vec<ServerResponse>) -> Result<()> {
for response in responses {
self.respond(response)?;
}
Ok(())
}
/// Adds the provided response to the outgoing buffer in the corresponding connection.
///
/// # Errors
/// `IOError` is returned when an `epoll::ctl` operation fails.
/// `Underflow` is returned when `enqueue_response` fails.
pub fn respond(&mut self, response: ServerResponse) -> Result<()> {
if let Some(client_connection) = self.connections.get_mut(&(response.id as i32)) {
// If the connection was incoming before we enqueue the response, we change its
// `epoll` event set to notify us when the stream is ready for writing.
if let ClientConnectionState::AwaitingIncoming = client_connection.state {
client_connection.state = ClientConnectionState::AwaitingOutgoing;
Self::epoll_mod(
&self.epoll,
response.id as RawFd,
epoll::EventSet::OUT | epoll::EventSet::READ_HANG_UP,
)?;
}
client_connection.enqueue_response(response.response)?;
}
Ok(())
}
/// Accepts a new incoming connection and adds it to the `epoll` notification structure.
///
/// # Errors
/// `IOError` is returned when socket or epoll operations fail.
/// `ServerFull` is returned if server full capacity has been reached.
fn handle_new_connection(&mut self) -> Result<()> {
if self.connections.len() == MAX_CONNECTIONS {
// If we want a replacement policy for connections
// this is where we will have it.
return Err(ServerError::ServerFull);
}
self.socket
.accept()
.map_err(ServerError::IOError)
.and_then(|(stream, _)| {
// `HttpConnection` is supposed to work with non-blocking streams.
stream
.set_nonblocking(true)
.map(|_| stream)
.map_err(ServerError::IOError)
})
.and_then(|stream| {
// Add the stream to the `epoll` structure and listen for bytes to be read.
Self::epoll_add(&self.epoll, stream.as_raw_fd())?;
// Then add it to our open connections.
self.connections.insert(
stream.as_raw_fd(),
ClientConnection::new(HttpConnection::new(stream)),
);
Ok(())
})
}
/// Changes the event type for a connection to either listen for incoming bytes
/// or for when the stream is ready for writing.
///
/// # Errors
/// `IOError` is returned when an `EPOLL_CTL_MOD` control operation fails.
fn epoll_mod(epoll: &epoll::Epoll, stream_fd: RawFd, evset: epoll::EventSet) -> Result<()> {
let event = epoll::EpollEvent::new(evset, stream_fd as u64);
epoll
.ctl(epoll::ControlOperation::Modify, stream_fd, event)
.map_err(ServerError::IOError)
}
/// Adds a stream to the `epoll` notification structure with the `EPOLLIN` event set.
///
/// # Errors
/// `IOError` is returned when an `EPOLL_CTL_ADD` control operation fails.
fn epoll_add(epoll: &epoll::Epoll, stream_fd: RawFd) -> Result<()> {
epoll
.ctl(
epoll::ControlOperation::Add,
stream_fd,
epoll::EpollEvent::new(
epoll::EventSet::IN | epoll::EventSet::READ_HANG_UP,
stream_fd as u64,
),
)
.map_err(ServerError::IOError)
}
/// Removes a stream to the `epoll` notification structure.
fn epoll_del(epoll: &epoll::Epoll, stream_fd: RawFd) -> Result<()> {
epoll
.ctl(
epoll::ControlOperation::Delete,
stream_fd,
epoll::EpollEvent::new(epoll::EventSet::IN, stream_fd as u64),
)
.map_err(ServerError::IOError)
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::io::{Read, Write};
use std::net::Shutdown;
use std::os::unix::net::UnixStream;
use crate::common::Body;
use vmm_sys_util::tempfile::TempFile;
fn get_temp_socket_file() -> TempFile {
let mut path_to_socket = TempFile::new().unwrap();
path_to_socket.remove().unwrap();
path_to_socket
}
#[test]
fn test_wait_one_connection() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
// Test one incoming connection.
let mut socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
assert!(server.requests().unwrap().is_empty());
socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: 13\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
let mut req_vec = server.requests().unwrap();
let server_request = req_vec.remove(0);
server
.respond(server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(socket.read(&mut buf[..]).unwrap() > 0);
}
#[test]
fn test_wait_one_fd_connection() {
use std::os::unix::io::IntoRawFd;
let path_to_socket = get_temp_socket_file();
let socket_listener = UnixListener::bind(path_to_socket.as_path()).unwrap();
let socket_fd = socket_listener.into_raw_fd();
let mut server = HttpServer::new_from_fd(socket_fd).unwrap();
server.start_server().unwrap();
// Test one incoming connection.
let mut socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
assert!(server.requests().unwrap().is_empty());
socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: 13\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
let mut req_vec = server.requests().unwrap();
let server_request = req_vec.remove(0);
server
.respond(server_request.process(|request| {
assert_eq!(
std::str::from_utf8(&request.body.as_ref().unwrap().body).unwrap(),
"whatever body"
);
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(socket.read(&mut buf[..]).unwrap() > 0);
assert!(String::from_utf8_lossy(&buf).contains("response body"));
}
#[test]
fn test_wait_concurrent_connections() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
// Test two concurrent connections.
let mut first_socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
assert!(server.requests().unwrap().is_empty());
first_socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: 13\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
let mut second_socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
let mut req_vec = server.requests().unwrap();
let server_request = req_vec.remove(0);
server
.respond(server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
second_socket
.write_all(
b"GET /machine-config HTTP/1.1\r\n\
Content-Type: application/json\r\n\r\n",
)
.unwrap();
let mut req_vec = server.requests().unwrap();
let second_server_request = req_vec.remove(0);
assert_eq!(
second_server_request.request,
Request::try_from(
b"GET /machine-config HTTP/1.1\r\n\
Content-Type: application/json\r\n\r\n",
None
)
.unwrap()
);
let mut buf: [u8; 1024] = [0; 1024];
assert!(first_socket.read(&mut buf[..]).unwrap() > 0);
first_socket.shutdown(std::net::Shutdown::Both).unwrap();
server
.respond(second_server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response second body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(second_socket.read(&mut buf[..]).unwrap() > 0);
second_socket.shutdown(std::net::Shutdown::Both).unwrap();
assert!(server.requests().unwrap().is_empty());
}
#[test]
fn test_wait_expect_connection() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
// Test one incoming connection with `Expect: 100-continue`.
let mut socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
assert!(server.requests().unwrap().is_empty());
socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: 13\r\n\
Expect: 100-continue\r\n\r\n",
)
.unwrap();
// `wait` on server to receive what the client set on the socket.
// This will set the stream direction to `Outgoing`, as we need to send a `100 CONTINUE` response.
let req_vec = server.requests().unwrap();
assert!(req_vec.is_empty());
// Another `wait`, this time to send the response.
// Will be called because of an `EPOLLOUT` notification.
let req_vec = server.requests().unwrap();
assert!(req_vec.is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(socket.read(&mut buf[..]).unwrap() > 0);
socket.write_all(b"whatever body").unwrap();
let mut req_vec = server.requests().unwrap();
let server_request = req_vec.remove(0);
server
.respond(server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
let req_vec = server.requests().unwrap();
assert!(req_vec.is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(socket.read(&mut buf[..]).unwrap() > 0);
}
#[test]
fn test_wait_many_connections() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
let mut sockets: Vec<UnixStream> = Vec::with_capacity(MAX_CONNECTIONS + 1);
for _ in 0..MAX_CONNECTIONS {
sockets.push(UnixStream::connect(path_to_socket.as_path()).unwrap());
assert!(server.requests().unwrap().is_empty());
}
sockets.push(UnixStream::connect(path_to_socket.as_path()).unwrap());
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 120] = [0; 120];
sockets[MAX_CONNECTIONS].read_exact(&mut buf).unwrap();
assert_eq!(&buf[..], SERVER_FULL_ERROR_MESSAGE);
assert_eq!(server.connections.len(), 10);
{
// Drop this stream.
let _refused_stream = sockets.pop().unwrap();
}
assert_eq!(server.connections.len(), 10);
// Check that the server detects a connection shutdown.
let sock: &UnixStream = sockets.get(0).unwrap();
sock.shutdown(Shutdown::Both).unwrap();
assert!(server.requests().unwrap().is_empty());
// Server should drop a closed connection.
assert_eq!(server.connections.len(), 9);
// Close the backing FD of this connection by dropping
// it out of scope.
{
// Enforce the drop call on the stream
let _sock = sockets.pop().unwrap();
}
assert!(server.requests().unwrap().is_empty());
// Server should drop a closed connection.
assert_eq!(server.connections.len(), 8);
let sock: &UnixStream = sockets.get(1).unwrap();
// Close both the read and write sides of the socket
// separately and check that the server detects it.
sock.shutdown(Shutdown::Read).unwrap();
sock.shutdown(Shutdown::Write).unwrap();
assert!(server.requests().unwrap().is_empty());
// Server should drop a closed connection.
assert_eq!(server.connections.len(), 7);
}
#[test]
fn test_wait_parse_error() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
// Test one incoming connection.
let mut socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
socket.set_nonblocking(true).unwrap();
assert!(server.requests().unwrap().is_empty());
socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: alpha\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
assert!(server.requests().unwrap().is_empty());
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 255] = [0; 255];
assert!(socket.read(&mut buf[..]).unwrap() > 0);
let error_message = b"HTTP/1.1 400 \r\n\
Server: Firecracker API\r\n\
Connection: keep-alive\r\n\
Content-Type: application/json\r\n\
Content-Length: 136\r\n\r\n{ \"error\": \"Invalid header. \
Reason: Invalid value. Key:Content-Length; Value: alpha\nAll previous unanswered requests will be dropped.\" }";
assert_eq!(&buf[..], &error_message[..]);
socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: alpha\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
}
#[test]
fn test_wait_in_flight_responses() {
let path_to_socket = get_temp_socket_file();
let mut server = HttpServer::new(path_to_socket.as_path()).unwrap();
server.start_server().unwrap();
// Test a connection dropped and then a new one appearing
// before the user had a chance to send the response to the
// first one.
let mut first_socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
assert!(server.requests().unwrap().is_empty());
first_socket
.write_all(
b"PATCH /machine-config HTTP/1.1\r\n\
Content-Length: 13\r\n\
Content-Type: application/json\r\n\r\nwhatever body",
)
.unwrap();
let mut req_vec = server.requests().unwrap();
let server_request = req_vec.remove(0);
first_socket.shutdown(std::net::Shutdown::Both).unwrap();
assert!(server.requests().unwrap().is_empty());
let mut second_socket = UnixStream::connect(path_to_socket.as_path()).unwrap();
second_socket.set_nonblocking(true).unwrap();
assert!(server.requests().unwrap().is_empty());
server
.enqueue_responses(vec![server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response body";
response.set_body(Body::new(response_body.to_vec()));
response
})])
.unwrap();
assert!(server.requests().unwrap().is_empty());
assert_eq!(server.connections.len(), 1);
let mut buf: [u8; 1024] = [0; 1024];
assert!(second_socket.read(&mut buf[..]).is_err());
second_socket
.write_all(
b"GET /machine-config HTTP/1.1\r\n\
Content-Type: application/json\r\n\r\n",
)
.unwrap();
let mut req_vec = server.requests().unwrap();
let second_server_request = req_vec.remove(0);
assert_eq!(
second_server_request.request,
Request::try_from(
b"GET /machine-config HTTP/1.1\r\n\
Content-Type: application/json\r\n\r\n",
None
)
.unwrap()
);
server
.respond(second_server_request.process(|_request| {
let mut response = Response::new(Version::Http11, StatusCode::OK);
let response_body = b"response second body";
response.set_body(Body::new(response_body.to_vec()));
response
}))
.unwrap();
assert!(server.requests().unwrap().is_empty());
let mut buf: [u8; 1024] = [0; 1024];
assert!(second_socket.read(&mut buf[..]).unwrap() > 0);
second_socket.shutdown(std::net::Shutdown::Both).unwrap();
assert!(server.requests().is_ok());
}
}