feat: Optimize C# binding interop (#488)

- Introduce Utf8Marshaller helpers and SafeHandle wrappers so the managed API centralizes UTF-8 conversions and lifetime management for native pointers.
- Update Engine, Compiler, CompiledPolicy, SchemaRegistry, and TargetRegistry to rely on the new marshaller/safe handles, tightening disposal and reducing transient allocations during interop calls.
- Add allocation guard coverage in Regorus.Tests and report bytes/op in the compiled policy benchmark to surface future regressions.

Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>
This commit is contained in:
Anand Krishnamoorthi
2025-10-27 12:35:40 -05:00
committed by GitHub
parent 1e4ff952e6
commit 091bbb2e5c
9 changed files with 771 additions and 216 deletions
@@ -129,12 +129,12 @@ namespace Benchmarks
Console.WriteLine($"Warming up with {threads} threads for {warmupSeconds} seconds...");
// Warmup phase
var (_, _, _) = RunBenchmarkPhase(threads, warmupSeconds, policiesWithInputs, compiledPolicies, useSharedPolicies, isWarmup: true);
var (_, _, _, _) = RunBenchmarkPhase(threads, warmupSeconds, policiesWithInputs, compiledPolicies, useSharedPolicies, isWarmup: true);
Console.WriteLine($"Running benchmark with {threads} threads for {durationSeconds} seconds...");
// Actual benchmark phase
var (totalEvaluations, evaluationTime, policyCounters) = RunBenchmarkPhase(threads, durationSeconds, policiesWithInputs, compiledPolicies, useSharedPolicies, isWarmup: false);
var (totalEvaluations, evaluationTime, policyCounters, allocatedBytes) = RunBenchmarkPhase(threads, durationSeconds, policiesWithInputs, compiledPolicies, useSharedPolicies, isWarmup: false);
// Calculate throughput based on pure evaluation time (consistent with Rust benchmark)
var evalsPerSecond = totalEvaluations / evaluationTime.TotalSeconds;
@@ -144,6 +144,12 @@ namespace Benchmarks
Console.WriteLine($" time: [{evaluationTime.TotalMilliseconds:F2} ms]");
Console.WriteLine($" thrpt: [{kelemsPerSecond:F2} Kelem/s]");
if (totalEvaluations > 0)
{
var bytesPerEval = allocatedBytes / (double)totalEvaluations;
Console.WriteLine($" alloc: [{bytesPerEval:F2} B/op] (total {allocatedBytes} B)");
}
// Clean up compiled policies if we created them
if (compiledPolicies != null)
{
@@ -166,7 +172,7 @@ namespace Benchmarks
}
}
private static (int totalEvaluations, TimeSpan evaluationTime, Dictionary<string, int> policyCounters) RunBenchmarkPhase(
private static (int totalEvaluations, TimeSpan evaluationTime, Dictionary<string, int> policyCounters, long allocatedBytes) RunBenchmarkPhase(
int threads,
int durationSeconds,
List<(string Policy, string[] Inputs)> policiesWithInputs,
@@ -180,6 +186,7 @@ namespace Benchmarks
var evaluationTimes = new Dictionary<int, TimeSpan>();
var lockObject = new object();
var stopExecution = false;
long allocatedBytes = 0;
// Initialize counters
foreach (var policyName in PolicyNames)
@@ -194,6 +201,12 @@ namespace Benchmarks
int tid = threadId;
tasks[threadId] = Task.Run(() =>
{
long allocationStart = 0;
if (!isWarmup)
{
allocationStart = GC.GetAllocatedBytesForCurrentThread();
}
barrier.SignalAndWait();
int evaluationCount = 0;
@@ -256,6 +269,9 @@ namespace Benchmarks
evaluationTimes[tid] = TimeSpan.Zero;
evaluationTimes[tid] = localEvaluationTime;
}
var allocationEnd = GC.GetAllocatedBytesForCurrentThread();
System.Threading.Interlocked.Add(ref allocatedBytes, allocationEnd - allocationStart);
}
});
}
@@ -272,7 +288,7 @@ namespace Benchmarks
// Use pure evaluation time (consistent with Rust benchmark)
var evaluationTime = totalEvaluationTime == TimeSpan.Zero ? stopwatch.Elapsed : totalEvaluationTime;
return (totalEvaluations, evaluationTime, policyCounters);
return (totalEvaluations, evaluationTime, policyCounters, allocatedBytes);
}
}
}