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feat!: add cooperative execution-time limits across engine, VM, and binding (#539)
- Introduce ExecutionTimer/ExecutionTimerConfig to allow limiting evaluating time. - To amortize time checking costs, checking interval can be configured via the notion of work units - A global fallback time limit can be set to universally limit all evaluation in addition to engine level limit setting. - Implement limnits in interpreter and RVM. In RVM, also handle suspend/resume so that time during pause is not counted. - Add engine-level APIs to set/clear per-engine timer configuration and apply global fallback defaults. - Surface execution-time limits through FFI and C# bindings - Add C# tests and example usage to validate engine overrides, global fallback behavior, and compiled policy enforcement. - Expand docs for execution-time limit - Add interpreter YAML cases and VM unit tests for time-limit behavior and deterministic time sources. Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>
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@@ -105,6 +105,7 @@ thiserror = { version = "2.0", default-features = false }
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data-encoding = { version = "2.8.0", optional = true, default-features=false, features = ["alloc"] }
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num-bigint = { version = "0.4", default-features = false }
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num-traits = { version = "0.2", default-features = false }
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spin = { version = "0.9.8", default-features = false, features = ["mutex", "spin_mutex"] }
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globset = { version = "0.4.16", features = ["simd-accel"], default-features = false, optional = true }
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regex = {version = "1.11.1", optional = true, default-features = false }
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