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feat!: add cooperative execution-time limits across engine, VM, and binding (#539)
- Introduce ExecutionTimer/ExecutionTimerConfig to allow limiting evaluating time. - To amortize time checking costs, checking interval can be configured via the notion of work units - A global fallback time limit can be set to universally limit all evaluation in addition to engine level limit setting. - Implement limnits in interpreter and RVM. In RVM, also handle suspend/resume so that time during pause is not counted. - Add engine-level APIs to set/clear per-engine timer configuration and apply global fallback defaults. - Surface execution-time limits through FFI and C# bindings - Add C# tests and example usage to validate engine overrides, global fallback behavior, and compiled policy enforcement. - Expand docs for execution-time limit - Add interpreter YAML cases and VM unit tests for time-limit behavior and deterministic time sources. Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>
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@@ -257,7 +257,7 @@ namespace Regorus.Internal
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[DllImport(LibraryName, EntryPoint = "regorus_engine_compile_with_entrypoint", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern RegorusResult regorus_engine_compile_with_entrypoint(RegorusEngine* engine, byte* rule);
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#if REGORUS_FFI_TEST_HOOKS
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#if REGORUS_FFI_TEST_HOOKS
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/// <summary>
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/// Trigger a panic inside the engine for testing purposes.
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/// </summary>
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@@ -269,7 +269,35 @@ namespace Regorus.Internal
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/// </summary>
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[DllImport(LibraryName, EntryPoint = "regorus_engine_test_reset_poison", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern void regorus_engine_test_reset_poison();
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#endif
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#endif
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/// <summary>
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/// Configure the execution timer for a specific engine instance.
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/// </summary>
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[DllImport(LibraryName, EntryPoint = "regorus_engine_set_execution_timer_config", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern RegorusResult regorus_engine_set_execution_timer_config(RegorusEngine* engine, RegorusExecutionTimerConfig* config);
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/// <summary>
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/// Clear the execution timer configuration for a specific engine instance.
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/// </summary>
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[DllImport(LibraryName, EntryPoint = "regorus_engine_clear_execution_timer_config", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern RegorusResult regorus_engine_clear_execution_timer_config(RegorusEngine* engine);
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#endregion
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#region Execution Timer Global Methods
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/// <summary>
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/// Set the process-wide fallback execution timer configuration.
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/// </summary>
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[DllImport(LibraryName, EntryPoint = "regorus_set_fallback_execution_timer_config", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern RegorusResult regorus_set_fallback_execution_timer_config(RegorusExecutionTimerConfig config);
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/// <summary>
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/// Clear the process-wide fallback execution timer configuration.
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/// </summary>
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[DllImport(LibraryName, EntryPoint = "regorus_clear_fallback_execution_timer_config", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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internal static extern RegorusResult regorus_clear_fallback_execution_timer_config();
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#endregion
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@@ -579,6 +607,16 @@ namespace Regorus.Internal
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public byte* error_message;
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}
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/// <summary>
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/// FFI representation of the execution timer configuration.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct RegorusExecutionTimerConfig
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{
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public ulong limit_ns;
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public uint check_interval;
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}
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/// <summary>
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/// Wrapper for regorus::Engine.
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/// </summary>
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