arc feature to enable using Engine and other data structures from multiple threads (#142)

* `arc` feature to make engine usable from multiple threads.

`arc` is turned on by default. When enabled, std::sync::Arc
will be used instead of std::rc::Rc. The former makes regorus
types like Engine, Value, ast nodes etc Send, allowing for
usability from multiple threads.
Arc would add a performance overhead though since the reference
counting will now become atomic.

Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>

* Make engine and related types Debug

Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>

* Input, Data as json. Evaluate bool queries.

Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>

---------

Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>
This commit is contained in:
Anand Krishnamoorthi
2024-02-13 10:23:19 -08:00
committed by GitHub
parent 13eb06e4be
commit 53b990f97d
14 changed files with 96 additions and 24 deletions

View File

@@ -5,7 +5,8 @@ use crate::ast::{Expr, Ref};
use crate::builtins;
use crate::builtins::utils::{ensure_args_count, ensure_array, ensure_object};
use crate::lexer::Span;
use crate::value::{Rc, Value};
use crate::Rc;
use crate::Value;
use std::collections::{BTreeMap, BTreeSet, HashMap};
use std::iter::Iterator;