This commit introduces a complete multi-threaded evaluation benchmark suite for both Rust and C# implementations of Regorus.
- Implemented engine evaluation benchmark with input and engine cloning strategies
- Implemented compiled policy evaluation benchmark with input cloning and shared compiled policy strategies.
- Created EngineEvaluationBenchmark.cs and CompiledPolicyEvaluationBenchmark.cs with time-based execution (3s warmup + 3s evaluation)
- Implemented configuration options matching Rust implementation (useClonedEngines, useSharedPolicies parameters)
- Created markdown analysis documentation with cross-platform performance analysis
- C# seems to achieve 58-89% of Rust performance on test machine.
Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>
Introduce the notion of CompiledPolicy to hold stuff that
remains immutable during evaluation - e.g. rules, function,
schedules etc
Cloning takes about 60 nano seconds for an engine loaded with
ACI policies. Earlier it used to take 40 microseconds.
Thus there is easily more than 100x speedup.
Signed-off-by: Anand Krishnamoorthi <anakrish@microsoft.com>