Handle windows signals
Since windows does not require a signal handler, we just block on the channel forever so that it does not exit. Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This commit is contained in:
parent
f15a1170d3
commit
9d72b4543b
@ -37,7 +37,6 @@ import (
|
|||||||
// setupSignals creates a new signal handler for all signals
|
// setupSignals creates a new signal handler for all signals
|
||||||
func setupSignals() (chan os.Signal, error) {
|
func setupSignals() (chan os.Signal, error) {
|
||||||
signals := make(chan os.Signal, 32)
|
signals := make(chan os.Signal, 32)
|
||||||
// TODO: JTERRY75: Make this based on events.
|
|
||||||
return signals, nil
|
return signals, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -67,7 +66,7 @@ func serveListener(path string) (net.Listener, string, error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func handleSignals(logger *logrus.Entry, signals chan os.Signal) error {
|
func handleSignals(logger *logrus.Entry, signals chan os.Signal) error {
|
||||||
// TODO: JTERRY75: Make this based on events?
|
<-signals
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user