
Automatic merge from submit-queue Update the devel docs with where and how to change the go version Update the devel docs with where and how to change the go version being used to build and test k8s. <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.kubernetes.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.kubernetes.io/reviews/kubernetes/kubernetes/29200) <!-- Reviewable:end -->
363 lines
12 KiB
Markdown
363 lines
12 KiB
Markdown
<!-- BEGIN MUNGE: UNVERSIONED_WARNING -->
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<!-- BEGIN STRIP_FOR_RELEASE -->
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<img src="http://kubernetes.io/kubernetes/img/warning.png" alt="WARNING"
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width="25" height="25">
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<img src="http://kubernetes.io/kubernetes/img/warning.png" alt="WARNING"
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width="25" height="25">
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<img src="http://kubernetes.io/kubernetes/img/warning.png" alt="WARNING"
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width="25" height="25">
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<img src="http://kubernetes.io/kubernetes/img/warning.png" alt="WARNING"
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width="25" height="25">
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<img src="http://kubernetes.io/kubernetes/img/warning.png" alt="WARNING"
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width="25" height="25">
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<h2>PLEASE NOTE: This document applies to the HEAD of the source tree</h2>
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If you are using a released version of Kubernetes, you should
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refer to the docs that go with that version.
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<!-- TAG RELEASE_LINK, added by the munger automatically -->
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<strong>
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The latest release of this document can be found
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[here](http://releases.k8s.io/release-1.3/docs/devel/development.md).
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Documentation for other releases can be found at
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[releases.k8s.io](http://releases.k8s.io).
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</strong>
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--
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<!-- END STRIP_FOR_RELEASE -->
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<!-- END MUNGE: UNVERSIONED_WARNING -->
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# Development Guide
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This document is intended to be the canonical source of truth for things like
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supported toolchain versions for building Kubernetes. If you find a
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requirement that this doc does not capture, please file a bug. If you find
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other docs with references to requirements that are not simply links to this
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doc, please file a bug.
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This document is intended to be relative to the branch in which it is found.
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It is guaranteed that requirements will change over time for the development
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branch, but release branches of Kubernetes should not change.
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## Building Kubernetes
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Official releases are built using Docker containers. To build Kubernetes using
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Docker please follow [these
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instructions](http://releases.k8s.io/HEAD/build/README.md).
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### Local OS/shell environment
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Many of the Kubernetes development helper scripts rely on a fairly up-to-date GNU tools
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environment, so most recent Linux distros should work just fine
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out-of-the-box. Note that Mac OS X ships with somewhat outdated
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BSD-based tools, some of which may be incompatible in subtle ways, so we recommend
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[replacing those with modern GNU tools](https://www.topbug.net/blog/2013/04/14/install-and-use-gnu-command-line-tools-in-mac-os-x/).
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### Go development environment
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Kubernetes is written in the [Go](http://golang.org) programming language.
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To build Kubernetes without using Docker containers, you'll need a Go
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development environment. Builds for Kubernetes 1.0 - 1.2 require Go version
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1.4.2. Builds for Kubernetes 1.3 and higher require Go version 1.6.0. If you
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haven't set up a Go development environment, please follow [these
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instructions](http://golang.org/doc/code.html) to install the go tools and set
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up a GOPATH.
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To build Kubernetes using your local Go development environment (generate linux
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binaries):
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```sh
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make
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```
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You may pass build options and packages to the script as necessary. For example,
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to build with optimizations disabled for enabling use of source debug tools:
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```sh
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make GOGCFLAGS="-N -l"
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```
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To build binaries for all platforms:
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```sh
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make cross
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```
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### How to update the Go version used to test & build k8s
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The kubernetes project tries to stay on the latest version of Go so it can
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benefit from the improvements to the language over time and can easily
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bump to a minor release version for security updates.
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Since kubernetes is mostly built and tested in containers, there are a few
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unique places you need to update the go version.
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- The image for cross compiling in [build/build-image/cross/](../../build/build-image/cross/). The `VERSION` file and `Dockerfile`.
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- The jenkins test-image in
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[hack/jenkins/test-image/](../../hack/jenkins/test-image/). The `Dockerfile` and `Makefile`.
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- The docker image being run in [hack/jenkins/dockerized-e2e-runner.sh](../../hack/jenkins/dockerized-e2e-runner.sh) and [hack/jenkins/gotest-dockerized.sh](../../hack/jenkins/gotest-dockerized.sh).
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- The cross tag `KUBE_BUILD_IMAGE_CROSS_TAG` in [build/common.sh](../../build/common.sh)
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## Workflow
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Below, we outline one of the more common git workflows that core developers use.
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Other git workflows are also valid.
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### Visual overview
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### Fork the main repository
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1. Go to https://github.com/kubernetes/kubernetes
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2. Click the "Fork" button (at the top right)
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### Clone your fork
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The commands below require that you have $GOPATH set ([$GOPATH
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docs](https://golang.org/doc/code.html#GOPATH)). We highly recommend you put
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Kubernetes' code into your GOPATH. Note: the commands below will not work if
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there is more than one directory in your `$GOPATH`.
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```sh
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mkdir -p $GOPATH/src/k8s.io
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cd $GOPATH/src/k8s.io
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# Replace "$YOUR_GITHUB_USERNAME" below with your github username
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git clone https://github.com/$YOUR_GITHUB_USERNAME/kubernetes.git
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cd kubernetes
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git remote add upstream 'https://github.com/kubernetes/kubernetes.git'
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```
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### Create a branch and make changes
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```sh
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git checkout -b myfeature
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# Make your code changes
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```
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### Keeping your development fork in sync
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```sh
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git fetch upstream
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git rebase upstream/master
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```
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Note: If you have write access to the main repository at
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github.com/kubernetes/kubernetes, you should modify your git configuration so
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that you can't accidentally push to upstream:
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```sh
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git remote set-url --push upstream no_push
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```
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### Committing changes to your fork
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Before committing any changes, please link/copy the pre-commit hook into your
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.git directory. This will keep you from accidentally committing non-gofmt'd Go
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code. This hook will also do a build and test whether documentation generation
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scripts need to be executed.
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The hook requires both Godep and etcd on your `PATH`.
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```sh
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cd kubernetes/.git/hooks/
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ln -s ../../hooks/pre-commit .
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```
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Then you can commit your changes and push them to your fork:
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```sh
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git commit
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git push -f origin myfeature
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```
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### Creating a pull request
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1. Visit https://github.com/$YOUR_GITHUB_USERNAME/kubernetes
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2. Click the "Compare & pull request" button next to your "myfeature" branch.
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3. Check out the pull request [process](pull-requests.md) for more details
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### When to retain commits and when to squash
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Upon merge, all git commits should represent meaningful milestones or units of
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work. Use commits to add clarity to the development and review process.
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Before merging a PR, squash any "fix review feedback", "typo", and "rebased"
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sorts of commits. It is not imperative that every commit in a PR compile and
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pass tests independently, but it is worth striving for. For mass automated
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fixups (e.g. automated doc formatting), use one or more commits for the
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changes to tooling and a final commit to apply the fixup en masse. This makes
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reviews much easier.
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See [Faster Reviews](faster_reviews.md) for more details.
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## godep and dependency management
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Kubernetes uses [godep](https://github.com/tools/godep) to manage dependencies.
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It is not strictly required for building Kubernetes but it is required when
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managing dependencies under the vendor/ tree, and is required by a number of the
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build and test scripts. Please make sure that `godep` is installed and in your
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`$PATH`, and that `godep version` says it is at least v63.
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### Installing godep
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There are many ways to build and host Go binaries. Here is an easy way to get
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utilities like `godep` installed:
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1) Ensure that [mercurial](http://mercurial.selenic.com/wiki/Download) is
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installed on your system. (some of godep's dependencies use the mercurial
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source control system). Use `apt-get install mercurial` or `yum install
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mercurial` on Linux, or [brew.sh](http://brew.sh) on OS X, or download directly
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from mercurial.
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2) Create a new GOPATH for your tools and install godep:
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```sh
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export GOPATH=$HOME/go-tools
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mkdir -p $GOPATH
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go get -u github.com/tools/godep
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```
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3) Add this $GOPATH/bin to your path. Typically you'd add this to your ~/.profile:
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```sh
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export GOPATH=$HOME/go-tools
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export PATH=$PATH:$GOPATH/bin
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```
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Note:
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At this time, godep version >= v63 is known to work in the Kubernetes project
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To check your version of godep:
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```sh
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$ godep version
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godep v66 (linux/amd64/go1.6.2)
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```
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If it is not a valid version try, make sure you have updated the godep repo
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with `go get -u github.com/tools/godep`.
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### Using godep
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Here's a quick walkthrough of one way to use godeps to add or update a
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Kubernetes dependency into `vendor/`. For more details, please see the
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instructions in [godep's documentation](https://github.com/tools/godep).
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1) Devote a directory to this endeavor:
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_Devoting a separate directory is not strictly required, but it is helpful to
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separate dependency updates from other changes._
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```sh
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export KPATH=$HOME/code/kubernetes
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mkdir -p $KPATH/src/k8s.io
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cd $KPATH/src/k8s.io
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git clone https://github.com/$YOUR_GITHUB_USERNAME/kubernetes.git # assumes your fork is 'kubernetes'
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# Or copy your existing local repo here. IMPORTANT: making a symlink doesn't work.
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```
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2) Set up your GOPATH.
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```sh
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# This will *not* let your local builds see packages that exist elsewhere on your system.
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export GOPATH=$KPATH
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```
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3) Populate your new GOPATH.
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```sh
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cd $KPATH/src/k8s.io/kubernetes
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godep restore
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```
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4) Next, you can either add a new dependency or update an existing one.
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To add a new dependency is simple (if a bit slow):
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```sh
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cd $KPATH/src/k8s.io/kubernetes
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DEP=example.com/path/to/dependency
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godep get $DEP/...
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# Now change code in Kubernetes to use the dependency.
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./hack/godep-save.sh
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```
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To update an existing dependency is a bit more complicated. Godep has an
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`update` command, but none of us can figure out how to actually make it work.
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Instead, this procedure seems to work reliably:
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```sh
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cd $KPATH/src/k8s.io/kubernetes
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DEP=example.com/path/to/dependency
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# NB: For the next step, $DEP is assumed be the repo root. If it is actually a
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# subdir of the repo, use the repo root here. This is required to keep godep
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# from getting angry because `godep restore` left the tree in a "detached head"
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# state.
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rm -rf $KPATH/src/$DEP # repo root
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godep get $DEP/...
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# Change code in Kubernetes, if necessary.
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rm -rf Godeps
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rm -rf vendor
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./hack/godep-save.sh
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git co -- $(git st -s | grep "^ D" | awk '{print $2}' | grep ^Godeps)
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```
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_If `go get -u path/to/dependency` fails with compilation errors, instead try
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`go get -d -u path/to/dependency` to fetch the dependencies without compiling
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them. This is unusual, but has been observed._
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After all of this is done, `git status` should show you what files have been
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modified and added/removed. Make sure to `git add` and `git rm` them. It is
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commonly advised to make one `git commit` which includes just the dependency
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update and Godeps files, and another `git commit` that includes changes to
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Kubernetes code to use the new/updated dependency. These commits can go into a
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single pull request.
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5) Before sending your PR, it's a good idea to sanity check that your
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Godeps.json file and the contents of `vendor/ `are ok by running `hack/verify-godeps.sh`
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_If `hack/verify-godeps.sh` fails after a `godep update`, it is possible that a
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transitive dependency was added or removed but not updated by godeps. It then
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may be necessary to perform a `hack/godep-save.sh` to pick up the transitive
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dependency changes._
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It is sometimes expedient to manually fix the /Godeps/Godeps.json file to
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minimize the changes. However without great care this can lead to failures
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with `hack/verify-godeps.sh`. This must pass for every PR.
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6) If you updated the Godeps, please also update `Godeps/LICENSES` by running
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`hack/update-godep-licenses.sh`.
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## Testing
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Three basic commands let you run unit, integration and/or e2e tests:
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```sh
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cd kubernetes
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make test # Run every unit test
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make test WHAT=pkg/util/cache GOFLAGS=-v # Run tests of a package verbosely
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make test-integration # Run integration tests, requires etcd
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make test-e2e # Run e2e tests
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```
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See the [testing guide](testing.md) and [end-to-end tests](e2e-tests.md) for additional information and scenarios.
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## Regenerating the CLI documentation
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```sh
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hack/update-generated-docs.sh
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```
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<!-- BEGIN MUNGE: GENERATED_ANALYTICS -->
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[]()
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<!-- END MUNGE: GENERATED_ANALYTICS -->
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