Fix server shutdown logic

Simplify close idle connections logic in server shutdown to be more
intuitive. Modify add connection logic to check if server has been
shutdown before adding any new connections. Modify test to make all
calls before server shutdown.

Signed-off-by: Austin Vazquez <macedonv@amazon.com>
This commit is contained in:
Austin Vazquez 2023-02-24 22:42:07 +00:00
parent 32fab23746
commit 19445fddca
2 changed files with 48 additions and 34 deletions

View File

@ -121,12 +121,18 @@ func (s *Server) Serve(ctx context.Context, l net.Listener) error {
approved, handshake, err := handshaker.Handshake(ctx, conn)
if err != nil {
logrus.WithError(err).Errorf("ttrpc: refusing connection after handshake")
logrus.WithError(err).Error("ttrpc: refusing connection after handshake")
conn.Close()
continue
}
sc, err := s.newConn(approved, handshake)
if err != nil {
logrus.WithError(err).Error("ttrpc: create connection failed")
conn.Close()
continue
}
sc := s.newConn(approved, handshake)
go sc.run(ctx)
}
}
@ -145,15 +151,20 @@ func (s *Server) Shutdown(ctx context.Context) error {
ticker := time.NewTicker(200 * time.Millisecond)
defer ticker.Stop()
for {
if s.closeIdleConns() {
return lnerr
s.closeIdleConns()
if s.countConnection() == 0 {
break
}
select {
case <-ctx.Done():
return ctx.Err()
case <-ticker.C:
}
}
return lnerr
}
// Close the server without waiting for active connections.
@ -205,11 +216,18 @@ func (s *Server) closeListeners() error {
return err
}
func (s *Server) addConnection(c *serverConn) {
func (s *Server) addConnection(c *serverConn) error {
s.mu.Lock()
defer s.mu.Unlock()
select {
case <-s.done:
return ErrServerClosed
default:
}
s.connections[c] = struct{}{}
return nil
}
func (s *Server) delConnection(c *serverConn) {
@ -226,20 +244,17 @@ func (s *Server) countConnection() int {
return len(s.connections)
}
func (s *Server) closeIdleConns() bool {
func (s *Server) closeIdleConns() {
s.mu.Lock()
defer s.mu.Unlock()
quiescent := true
for c := range s.connections {
st, ok := c.getState()
if !ok || st != connStateIdle {
quiescent = false
if st, ok := c.getState(); !ok || st == connStateActive {
continue
}
c.close()
delete(s.connections, c)
}
return quiescent
}
type connState int
@ -263,7 +278,7 @@ func (cs connState) String() string {
}
}
func (s *Server) newConn(conn net.Conn, handshake interface{}) *serverConn {
func (s *Server) newConn(conn net.Conn, handshake interface{}) (*serverConn, error) {
c := &serverConn{
server: s,
conn: conn,
@ -271,8 +286,11 @@ func (s *Server) newConn(conn net.Conn, handshake interface{}) *serverConn {
shutdown: make(chan struct{}),
}
c.setState(connStateIdle)
s.addConnection(c)
return c
if err := s.addConnection(c); err != nil {
c.close()
return nil, err
}
return c, nil
}
type serverConn struct {

View File

@ -201,20 +201,18 @@ func TestServerListenerClosed(t *testing.T) {
func TestServerShutdown(t *testing.T) {
const ncalls = 5
var (
ctx = context.Background()
server = mustServer(t)(NewServer())
addr, listener = newTestListener(t)
shutdownStarted = make(chan struct{})
shutdownFinished = make(chan struct{})
handlersStarted = make(chan struct{})
handlersStartedCloseOnce sync.Once
proceed = make(chan struct{})
serveErrs = make(chan error, 1)
callwg sync.WaitGroup
callErrs = make(chan error, ncalls)
shutdownErrs = make(chan error, 1)
client, cleanup = newTestClient(t, addr)
_, cleanup2 = newTestClient(t, addr) // secondary connection
ctx = context.Background()
server = mustServer(t)(NewServer())
addr, listener = newTestListener(t)
shutdownStarted = make(chan struct{})
shutdownFinished = make(chan struct{})
handlersStarted sync.WaitGroup
proceed = make(chan struct{})
serveErrs = make(chan error, 1)
callErrs = make(chan error, ncalls)
shutdownErrs = make(chan error, 1)
client, cleanup = newTestClient(t, addr)
_, cleanup2 = newTestClient(t, addr) // secondary connection
)
defer cleanup()
defer cleanup2()
@ -227,7 +225,7 @@ func TestServerShutdown(t *testing.T) {
return nil, err
}
handlersStartedCloseOnce.Do(func() { close(handlersStarted) })
handlersStarted.Done()
<-proceed
return &internal.TestPayload{Foo: "waited"}, nil
},
@ -238,20 +236,18 @@ func TestServerShutdown(t *testing.T) {
}()
// send a series of requests that will get blocked
for i := 0; i < 5; i++ {
callwg.Add(1)
for i := 0; i < ncalls; i++ {
handlersStarted.Add(1)
go func(i int) {
callwg.Done()
tp := internal.TestPayload{Foo: "half" + fmt.Sprint(i)}
callErrs <- client.Call(ctx, serviceName, "Test", &tp, &tp)
}(i)
}
<-handlersStarted
handlersStarted.Wait()
go func() {
close(shutdownStarted)
shutdownErrs <- server.Shutdown(ctx)
// server.Close()
close(shutdownFinished)
}()